man gomoku (Jeux) - gomoku
NAME
gomoku - game of 5 in a row
SYNOPSIS
[-bcdu] [-D debugfile] [inputfile]
DESCRIPTION
is a two player game where the object is to get 5 in a row horizontally, vertically or diagonally on a 19 by 19 grid. By convention, black always moves first. With no arguments, will display a playing board and prompt for moves from the user. Valid moves are a letter for the column and a number for the row of an empty board location. Entering ``quit" or ``resign" will end the game. You can save the current state of the game by entering ``save" and supplying a file name when prompted. The optional file inputfile can be used to restore a saved game.
The options are:
- -b
- This option sets background mode. Input moves are read from standard input, the computer picks a move, and prints it to standard output. The first input line should be either ``black" or ``white" to specify whether has the first move or not respectively. This option was intended for game tournaments where a referee program handles the board display and pits one program against another.
- -c
- Computer versus computer. will play a game against itself. This is mostly used for testing.
- -d
- Print debugging information. Repeating this option more than once yields more detailed information.
- -D debugfile
- Print the debug information to debugfile instead of to the standard output.
- -u
- User versus user. This is mostly used for testing.
AUTHOR
Ralph Campbell
ACKNOWLEDGEMENTS
The board display routines were based on the goref program written by Peter Langston.