man jzip (Jeux) - execute Infocom v1-5 and Inform v1-5 & v8 game files

NAME

jzip - execute Infocom v1-5 and Inform v1-5 & v8 game files

SYNOPSIS

jzip [ options ] z-file-name

DESCRIPTION

jzip invokes the Z-code Interpreter.

See the Makefile contained in the source distribution to compile jzip. Machine specific options are listed at the beginning.

REQUIREMENTS

jzip will run under most (if not all) flavors of Unix, including AIX, Solaris, SunOS, HP/UX, Linux, Free/NetBSD, IRIX, NeXT Mach, DEC OSF/1, and others.

INSTALLATION

To install jzip, edit the Makefile with the options appropriate for your system, then issue the command make.

It is probably a good idea to install the jzip executable in /usr/games, and the man page in /usr/local/man/man6.

EDITING

JZip now supports arrowkey editing in UNIX.

Up/Down
selects the previous / next command in history
Left/Right
moves the cursor over the line.
Backspace
deletes
Typing
inserts under the cursor

OPTIONS

-l n
lines in display
-c n
columns in display
-r n
text right margin (default = 0)
-t n
text top margin (default = 0)
-v
display version information
-m
monochrome mode
-s n
zmachine strict level, from 0 (none), 1 (report once, recommended) to 3.

ENVIRONMENT

jzip looks for the environment variable INFOCOM_PATH and will use the path found there to look for the story file specified on the command line if the story file cannot be found in the current directory.

CREDITS

jzip is written and maintained by John Holder (jholder@frii.com), based on the ZIP v2.0 sources by Mark Howell and Olaf 'Olsen' Barthel.

AVAILABILITY

The most recent version of jzip can be ftp'ed from ftp.gmd.de, in the /if-archive/infocom/interpreters/zip/ directory.

FILES

/usr/games/jzip
The Z-Code Interpreter Program
/usr/lib/games/zfiles
Recommended location for Zcode files

RELATED USENET NEWSGROUPS

Interactive Fiction (IF) authors should check out rec.arts.int-fiction, and IF players should check out rec.games.int-fiction.