man jzip (Jeux) - execute Infocom v1-5 and Inform v1-5 & v8 game files
NAME
jzip - execute Infocom v1-5 and Inform v1-5 & v8 game files
SYNOPSIS
jzip [ options ] z-file-name
DESCRIPTION
jzip invokes the Z-code Interpreter.
See the Makefile contained in the source distribution to compile jzip. Machine specific options are listed at the beginning.
REQUIREMENTS
jzip will run under most (if not all) flavors of Unix, including AIX, Solaris, SunOS, HP/UX, Linux, Free/NetBSD, IRIX, NeXT Mach, DEC OSF/1, and others.
INSTALLATION
To install jzip, edit the Makefile with the options appropriate for your system, then issue the command make.
It is probably a good idea to install the jzip executable in /usr/games, and the man page in /usr/local/man/man6.
EDITING
JZip now supports arrowkey editing in UNIX.
- Up/Down
- selects the previous / next command in history
- Left/Right
- moves the cursor over the line.
- Backspace
- deletes
- Typing
- inserts under the cursor
OPTIONS
- -l n
- lines in display
- -c n
- columns in display
- -r n
- text right margin (default = 0)
- -t n
- text top margin (default = 0)
- -v
- display version information
- -m
- monochrome mode
- -s n
- zmachine strict level, from 0 (none), 1 (report once, recommended) to 3.
ENVIRONMENT
jzip looks for the environment variable INFOCOM_PATH and will use the path found there to look for the story file specified on the command line if the story file cannot be found in the current directory.
CREDITS
jzip is written and maintained by John Holder (jholder@frii.com), based on the ZIP v2.0 sources by Mark Howell and Olaf 'Olsen' Barthel.
AVAILABILITY
The most recent version of jzip can be ftp'ed from ftp.gmd.de, in the /if-archive/infocom/interpreters/zip/ directory.
FILES
- /usr/games/jzip
- The Z-Code Interpreter Program
- /usr/lib/games/zfiles
- Recommended location for Zcode files
RELATED USENET NEWSGROUPS
Interactive Fiction (IF) authors should check out rec.arts.int-fiction, and IF players should check out rec.games.int-fiction.