man llxdoom (Jeux) - DooM Legacy, a port of the Doom engine that supports OpenGL
NAME
llxdoom - DooM Legacy, a port of the Doom engine that supports OpenGL
SYNOPSIS
llxdoom [options]
DESCRIPTION
llxdooom is DooM Legacy, an enhanced version of where idSoftware left with Doom. It is a project that started in the December after 1997 after idSoftware released the source code to Doom. The first goals of DooM Legacy was to update Doom by correcting bugs and add things that idSoftware should have been included with the original Doom. After completing that goal, they continued to work on visual aspects so Doom will use the power of today's machines, not 1994's.
OPTIONS
- -opengl
- Use OpenGL video mode
- -nomonsters
- Don't spawn any monsters
- -devparm
- Enable development mode
- -home directory
- Set home directory, default is $HOME
- -cdrom
- Use data from CD-ROM version of Doom
- -file filename ... Add any files specified on the command line with to the wad list
- -dehacked, -deh filename
- Load dehacked file
- -skill skill
- Set skill level and autostart game
- -episode episode
- Autostart game at given episode
- -warp episode map
- Warp to episode
- -nocheckwadversion
- Don't check wad version.
- -dedicated
- Run a dedicated doom server (non interactive)
- -nocd
- Don't play music from CD
- -respawn
- Sets monsters to respawn
- -teamplay
- Teams are played by color
- -teamskin
- Teams are played by skin
- -splitscreen
- Puts the game into a split screen mode for two player to play on one computer
- -altdeath
- Choose deathmatch style 2
- -deathmatch
- Choose deathmatch style 1
- -fast
- Makes the monsters move faster
- -timer value
- Sets the time the level will automatically end
- -avg
- Sets the time the level will automatically end to 20
- -turbo speed
- Sets your turbo speed (40-100)
- -nosound
- Deactivate sound
- -nomusic
- Deactivate music
- -statcopy
- Check for a driver that wants intermission stats
- -record file
- Record a demo to file
- -playdemo file
- -timedemo file Play demo file file
- -loadgame file
- Load a saved game -connect Start multiplayer game automatically
- -shdev
- Use shareware doom1.wad
- -regdev
- Use registered doom.wad
- -comdev
- Use any of the commercial plutonia.wad, tnt.wad or doom2.wad
- -iwad filename
- Specify the name of the IWAD file to use
AUTHOR
DooM Legacy was written by the DooM Legacy team, based on Doom by Id Software. This manpage was written by Gordon Fraser <gordon@debian.org> for the Debian project. It is licensed under the terms of the GNU General Public License.