man SearchAndRescue (Jeux) - Air rescue flight simulator
NAME
SearchAndRescue - Air rescue flight simulator
SYNTAX
SearchAndRescue [options] [GUI_options]
DESCRIPTION
Helicopter based search and rescue flight simulator, pilot a variety of user editable rescue aircraft through customizeable missions and rescue victims in distress. Uses OpenGL and glX for graphics, Ylib for sound, and libjsw for joystick support (not available on all platforms).
OPTIONS
- --config <file>
- Load configuration from <file>.
- --rcfile
- Same as --config.
- -f
- Same as --config.
- --control <type>
- Specify which controller to use at start up. <type> can be keyboard or joystick.
- -c
- Same as --control.
- --hardware_rendering
- Use direct hardware rendering (default).
- --software_rendering
- Use software rendering instead of direct hardware rendering.
- --full_menu_redraw
- Always perform full (not partial) menu redraws (slow but required for certain accelerated video cards).
- --display <address>
- Specifies display address (UNIX/X version only).
- --font <name>
- Specifies the default font to use on GUI related outputs. Reffer to your GUI manual for the proper font name formats.
- --geometry <WxH+X+Y>
- Specifies the geometry of the toplevel window, example "--geometry 640x480+100+120" to make the window 640 by 480 pixels in size and at coordinate position 100,120 (relative to the root window/desktop).
- --fullscreen
- Specifies to switch to full screen on startup, use this if and only if your GUI does not support manual switching to full screen. You may need to specify the --geometry argument to specify the size of the full screen resolution.
- --aspect_offset <coeff>
- Specifies a floating coefficient value to be applied to screen aspect calculations, example a value of -0.2 when your screen is 800 by 600 then the aspect would be 800/600 + (-0.2) = 1.333 - 0.2 = 1.133.
- --recorder <address>
- Specifies recorder address (UNIX/Y version only).
- --nosound
- Do not connect to sound server at startup (overrides the value set in the configuration).
- --nomenubg
- No menu background images (speeds up the redrawing when in the menus).
- --console_quiet
- Do not print routine messages to stdout.
- --runtime_debug
- Print debugging runtime detection of various resources to stdout. This may help detect points of failure or crash during startup or exiting.
- --internal_debug
- Print debugging of internal runtime information (messy and terse) to stdout. This will only print debugging information about internal resources belonging to the program.
- --help
- Prints (this) help screen and exits.
- --version
- Prints version information and exits.
FILES
- /usr/shared/icons/SearchAndRescue.xpm
- Default desktop icon for this program.
- $HOME/.SearchAndRescue/SearchAndRescue.ini
- Local configuration file.
- /usr/share/games/SearchAndRescue/
- Data directory for this program's proprietery data files.
- /usr/share/games/SearchAndRescue/human.ini
- Preset values list for humanoid objects.
- /usr/share/games/SearchAndRescue/music.ini
- List of music file referances for corresponding situations.
- /usr/share/games/SearchAndRescue/textures.ini
- List of default textures to be loaded during simulation.
- /usr/share/games/SearchAndRescue/weather.ini
- Preset weather values for a list of defined weather conditions.
ENVIRONMENT VARIABLES
SEARCHANDRESCUE_DATA Specifies alternate global data directory for this program.
- DISPLAY
- Specifies the address to the X display.
- HOME
- Specifies the home directory.
- MESA_GAMMA
- Specifies the gamma value, used only on software rendering with the Mesa3D library.
EXAMPLES
To run this program the standard way, type:
# SearchAndRescue &
To run in full screen mode at 640x480 resolution, type:
# SearchAndRescue --geometry "640x480" --fullscreen &
To specify the geometry and force software rendering, type:
# SearchAndRescue --geometry "640x480+240+350" --software_rendering &
KEYBOARD
General keys (can be used anywhere):
- CTRL + F11
- Toggles between full screen and windowed modes.
- CTRL + ]
- Increase resolution to the next step.
- CTRL + [
- Decrease resolution to the previous step.
- CTRL + C
- Screen shot.
Menu keys:
- TAB
- Focus next.
- SHIFT + TAB
- Focus previous.
- CURSORS
- Focus change/highlight/scroll.
- ENTER
- Activate focused.
Simulation keys:
- F1
- Display `quick help'.
- F2
- Switch to cockpit view.
- F3
- Spot view.
- F4
- Fly by tower view.
- F5
- Rescue basket view.
- LEFT
- Bank left.
- RIGHT
- Bank right.
- DOWN
- Pitch down.
- UP
- Pitch up.
- CTRL + LEFT
- Heading left.
- CTRL + RIGHT
- Heading right.
- SHIFT + CURSORS
- Change camera direction or position.
- BACKSPACE
- Normalize view.
- PGUP
- Increase throttle.
- PGDN
- Decrease throttle.
- HOME
- Elevator trim down or slew up in slew mode.
- END
- Elevator trim up or slew down in slew mode.
- CTRL + HOME
- Elevator trim center.
- MINUS
- Zoom out.
- PLUS
- Zoom in.
- CTRL + MINUS
- Rescue basket hoist out.
- CTRL + PLUS
- Rescue basket hoist in.
- E
- Start up engines.
- SHIFT + E
- Turn engines off.
- Y
- Tilt rotors/pitch engines.
- G
- Raise/lower landing gears (retractable gears only).
- P
- Select hoist deployment type.
- D
- Close/open door.
- O
- Toggle strobes (flashing lights).
- L
- Toggle lighting (including spot light).
- SHIFT + L
- Toggle spot light.
- CTRL + L
- Center spot light.
- H
- HUD and outside text brighten.
- SHIFT + H
- HUD and outside text darken.
- A
- Autopilot/autohover on/off.
- M
- Map view.
- W
- Select next way point.
- SHIFT + W
- Select previous way point.
- I
- FLIR (night vision).
- F
- Fuel status and aloft time left dependent of available fuel.
- SHIFT + F
- Transfer fuel from external fuel tanks.
- CTRL + F
- Jetteson external fuel tanks.
- S
- Print scores, payload, occupancy, and mission status.
- PERIOD Wheel brakes.
- SHIFT + PERIOD
- Parking brakes.
- B
- Deploy/retract air brakes.
- R
- Refuel and/or repair (only when landed on a helipad with refuel and/or repair facilities).
- Z
- Decelerate time (slow motion).
- SHIFT + Z
- Accelerate time (compress time).
- CTRL + Z
- Normalize time rate.
- CTRL + W
- Change weather.
- CTRL + A
- Slew/flight toggle.
- /
- Literal command.
- T
- Increase time of day (does not affect other timmings).
- SHIFT + T
- Decrease time of day (does not affect other timmings).
- CTRL + D
- Adjust flight physics difficulty.
- CTRL + S
- Adjust sound level.
- CTRL + U
- Change units.
- F9
- Toggle ground base texture (not objects or landmarks).
- F10
- Toggle atmosphere.
- F11
- Toggle object texturing.
- F12
- Toggle clouds and horizon.
- SHIFT + F9
- Toggle dual pass depth.
- SHIFT + F10
- Toggle celestial objects.
- SHIFT + F11
- Toggle smoke trails.
- SHIFT + F12
- Toggle rotor wash effects.
JOYSTICK
In simulation joystick functions:
- STICK AXIS XY
- Bank and pitch (respectivly).
- STICK AXIS Z
- Heading/turning.
- THROTTLE
- Throttle/collective.
- HAT
- Camera direction/position.
Joystick button functions are mappable, see Options->Controller->Buttons.
AUTHORS
http://wolfpack.twu.net/contacts.html
CREDITS
- Dan Stimits
- Code design consultant and beta testing
- Stefan Marion
- Beta testing and aircraft design consultant
- Capt Tara Milana
- Head programmer, 3d models, flight dynamics, and scenery graphics artist
SEE ALSO
- Search and Rescue home page
- http://wolfpack.twu.net/SearchAndRescue/