man providence () - eye in glory screenhack

NAME

providence - eye in glory screenhack

SYNOPSIS

providence [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay microseconds] [-wireframe] [-fps]

DESCRIPTION

The providence code displays an eye, shrouded in glory, set upon the base of a pyramid.

OPTIONS

providence accepts the following options:

-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-install
Install a private colormap for the window.
-eye
Draw an eye/$.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-wireframe
Render in wireframe (with hidden line removal) instead of as textured solids.
-fps
Display a running tally of how many frames per second are being rendered. In conjunction with -delay 0, this can be a useful benchmark of your GL performance.

ENVIRONMENT

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

SEE ALSO

COPYRIGHT

Copyright © 2004 by Blair Tennessy. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

AUTHOR

Blair Tennessy <tennessy@cs.ubc.ca>, 11-May-2004.