man xkoules (Jeux) - Action game for X11
NAME
xkoules - Action game for X11
SYNOPSIS
xkoules [-SxslMmpdh]
KOULES FROM THE TOP:
.
--- . . O
/ \ . .
| | . . .. ---
\ / / \ X O
--- | O|
\ O/
--- ---
. O /O O\
. . . . | |
. . . \ /
. .X. . O ---
. . . .
. . . . ...
. . . .
. . . .
. . .
H A V E
FUN
!
DESCRIPTION
Koules is an action game. The mission is to bounce all koules fighters from your sector
OPTIONS
- -h
- for help
- -s
- for small display(3) for slow machines
- -l
- for large display(6) default size
- -m
- for monochrome displays
- -b
- for black and white mode
- -p
- use private colormap
- -y
- Synchronize with X use only for debugging
- -f
- Disable palette fading
- -d
- Disable sound support Game will run faster.
- -x
- Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking
- -M
- DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.
Network options
- -C<host>
- run koules as network client
- -S
- run koules as network server
- -P<port>
- select port. Default is:12345 Use this in case that some other program is already using this port.
Server options
- -W
- run server in width mode-support for 320x200 svgalib and OS/2 clients. Use this in case that server is refusing your clients.
- -L<level>
- select level for server
- -D<number>
- select dificulty for server: 0: nightmare 1: hard 2: medium(default and recomended) 3: easy 4: very easy
- -K
- run server in deathmatch mode
Points:
Bounce something : +1
Eat extension : +10
Eat thief : -30
Eat friend : +30
At end of level
every live : +20
every lost level : -100
In deathmatch mode
every destroyed concurrent: +100
PORTABILITY
The program is written in ANSI C and uses the X11 graphics library.
BUGS/LIMITATIONS
Joystick is supported only on Linux.
SEE ALSO
http://www.paru.cas.cz/~hubicka/koules/English/koules.html
AUTHOR
Jan Hubicka
email:
hubicka@paru.cas.cz
smail:
Jan Hubicka
Dukelskych bojovniku 1944
Tabor 39001
Czech Republic