man POLYTYPE_ATEX_MASK () - Polygon rendering mode type Allegro game programming library.

NAME

POLYTYPE_ATEX_MASK, POLYTYPE_PTEX_MASK - Polygon rendering mode type Allegro game programming library.

SYNOPSIS

#include <allegro.h>

#define POLYTYPE_ATEX_MASK

#define POLYTYPE_PTEX_MASK

DESCRIPTION

Like POLYTYPE_ATEX and POLYTYPE_PTEX, but zero texture map pixels are skipped, allowing parts of the texture map to be transparent.

SEE ALSO