man SbBox3f () - 3D box class
NAME
SbBox3f - 3D box class
INHERITS FROM
SbBox3f
SYNOPSIS
#include <Inventor/SbBox.h>
Methods from class SbBox3f:
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SbBox3f()
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SbBox3f(float xmin, float ymin, float zmin float xmax, float ymax, float zmax)
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SbBox3f(const SbVec3f &min, const SbVec3f &max)
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~SbBox3f()
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getMin()
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getMax()
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getCenter()
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extendBy(const SbVec3f &point)
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extendBy(const SbBox3f &box)
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intersect(const SbVec3f &point)
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intersect(const SbBox3f &box)
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setBounds(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax)
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setBounds(const SbVec3f &min, const SbVec3f &max)
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getBounds(float &xmin, float &ymin, float &zmin, float &xmax, float &ymax, float &zmax)
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getBounds(SbVec3f &min, SbVec3f &max)
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getOrigin(float &x0, float &y0, float &z0)
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getSize(float &x, float &y, float &z)
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makeEmpty()
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isEmpty()
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hasVolume()
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getSpan(SbVec3f &dir, float &dMin, float &dMax)
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transform(const SbMatrix &mx)
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getVolume()
DESCRIPTION
3D box which has planes parallel to the major axes and is specified by two points on a diagonal. This class is part of the standard Inventor datatype classes and is used as input and output to geometry operations (see SoGetBoundingBoxAction).
METHODS
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SbBox3f()
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SbBox3f(float xmin, float ymin, float zmin float xmax, float ymax, float zmax)
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SbBox3f(const SbVec3f &min, const SbVec3f &max)
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~SbBox3f()
Constructors and destructor for a 3D float box. xmin, ymin, zmin, xmax, ymax and zmax are the bounds of the box. min and max are the corners of the diagonal that define the box.
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getMin()
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getMax()
Returns the minimum and maximum points of the box. The minimum point is the corner of the box with the lowest X, Y, and Z values. The maximum point is the corner of the box with the highest X, Y, and
Z values.
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getCenter()
Returns the center of the box.
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extendBy(const SbVec3f &point)
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extendBy(const SbBox3f &box)
Extends this box (if necessary) to contain the specified point or other box.
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intersect(const SbVec3f &point)
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intersect(const SbBox3f &box)
Returns TRUE if the specified point or box intersects this box.
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setBounds(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax)
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setBounds(const SbVec3f &min, const SbVec3f &max)
Sets the corners of the box.
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getBounds(float &xmin, float &ymin, float &zmin, float &xmax, float &ymax, float &zmax)
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getBounds(SbVec3f &min, SbVec3f &max)
Gets the corners of the box.
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getOrigin(float &x0, float &y0, float &z0)
Gets box origin which is the same as the minimum corner of the box.
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getSize(float &x, float &y, float &z)
Gets box size.
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makeEmpty()
Makes an empty box.
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isEmpty()
Returns TRUE if the box is empty, and FALSE otherwise.
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hasVolume()
Returns TRUE if all three dimensions of the box have positive size, and FALSE otherwise.
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getSpan(SbVec3f &dir, float &dMin, float &dMax)
Finds the span of a box along a specified direction. The span is the total distance the box occupies along a given direction. The total distance is returned in the form of a minimum and maximum distance
from the origin of each of the corners of the box along the given direction. The difference between these two values is the span.
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transform(const SbMatrix &mx)
Transforms box by matrix, enlarging box to contain result.
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getVolume()
Returns the volume of the box.
SEE ALSO
SbXfBox3f, SbBox2f, SbBox2s, SbVec3f, SbVec2f, SbVec2s, SbMatrix, SoGetBoundingBoxAction