man SoBlinker () - animated cycling switch node
NAME
SoBlinker - animated cycling switch node
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoGroup > SoSwitch > SoBlinker
SYNOPSIS
#include <Inventor/nodes/SoBlinker.h>
Fields from class SoBlinker:
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}
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}
speed
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}
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}
on
Fields from class SoSwitch:
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}
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}
whichChild
Methods from class SoBlinker:
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}
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}
SoBlinker()
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}
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}
getClassTypeId()
Methods from class SoGroup:
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}
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}
addChild(SoNode *child)
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}
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}
insertChild(SoNode *child, int newChildIndex)
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}
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}
getChild(int index) const
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}
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}
findChild(const SoNode *child) const
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}
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}
getNumChildren() const
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}
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}
removeChild(int index)
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}
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}
removeChild(SoNode *child)
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}
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}
removeAllChildren()
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}
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}
replaceChild(int index, SoNode *newChild)
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}
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}
replaceChild(SoNode *oldChild, SoNode *newChild)
Methods from class SoNode:
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}
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}
setOverride(SbBool state)
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}
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}
isOverride() const
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}
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}
copy(SbBool copyConnections = FALSE) const
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}
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}
affectsState() const
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}
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}
getByName(const SbName &name)
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}
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}
getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
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}
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}
setToDefaults()
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}
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}
hasDefaultValues() const
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}
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}
fieldsAreEqual(const SoFieldContainer *fc) const
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}
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}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
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}
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}
set(const char *fieldDataString)
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}
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}
get(SbString &fieldDataString)
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}
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}
getFields(SoFieldList &resultList) const
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}
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}
getField(const SbName &fieldName) const
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}
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}
getFieldName(const SoField *field, SbName &fieldName) const
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}
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}
isNotifyEnabled() const
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}
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}
enableNotify(SbBool flag)
Methods from class SoBase:
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}
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}
ref()
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}
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}
unref() const
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}
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}
unrefNoDelete() const
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}
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}
touch()
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}
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}
getTypeId() const
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}
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}
isOfType(SoType type) const
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}
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}
setName(const SbName &name)
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}
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}
getName() const
DESCRIPTION
The SoBlinker class is derived from SoSwitch, so it selects one of its children to traverse. Using engines connected to the realTime global field, the whichChild field is animated over time. If the node has only one child, whichChild toggles between SO_SWITCH_NONE and 0, causing the child to be switched on and off repeatedly. If the node has more than one child, they are cycled through continuously.
FIELDS
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}
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}
speed
Defines the speed of the blinker, in cycles per second.
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}
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}
on
Allows applications to enable or disable the blinking easily.
METHODS
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}
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}
SoBlinker()
Creates a blinker node with default settings.
c
}
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}
getClassTypeId()
Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoGetMatrixAction, SoHandleEventAction, SoRayPickAction, SoSearchAction
Same as for SoSwitch.
FILE FORMAT/DEFAULTS
Blinker { whichChild -1 speed 1 on TRUE }