man SoCenterballDragger () - striped ball you rotate and re-center by dragging with the mouse

NAME

SoCenterballDragger - striped ball you rotate and re-center by dragging with the mouse

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoCenterballDragger

SYNOPSIS

#include <Inventor/draggers/SoCenterballDragger.h> Fields from class SoCenterballDragger: c } c } rotation

c } c } center Fields from class SoDragger: c } c } isActive Fields from class SoInteractionKit: c } c } renderCaching

c } c } boundingBoxCaching

c } c } renderCulling

c } c } pickCulling Parts from class SoBaseKit: c } c } callbackList Methods from class SoCenterballDragger: c } c } SoCenterballDragger()

c } c } getClassNodekitCatalog() const

c } c } getClassTypeId() Methods from class SoDragger: c } c } addStartCallback(SoDraggerCB *f, void *userData = NULL)

c } c } removeStartCallback(SoDraggerCB *f, void *userData = NULL)

c } c } addMotionCallback(SoDraggerCB *f, void *userData = NULL)

c } c } removeMotionCallback(SoDraggerCB *f, void *userData = NULL)

c } c } addFinishCallback(SoDraggerCB *f, void *userData = NULL)

c } c } removeFinishCallback(SoDraggerCB *f, void *userData = NULL)

c } c } addValueChangedCallback(SoDraggerCB *f, void *userData = NULL)

c } c } removeValueChangedCallback(SoDraggerCB *f, void *userData = NULL)

c } c } enableValueChangedCallbacks()

c } c } setMinGesture(int pixels)

c } c } getMinGesture() const

c } c } setMinScale(float newMinScale)

c } c } getMinScale() Methods from class SoInteractionKit: c } c } setPartAsPath(const SbName &partName, SoPath *surrogatePath ) Methods from class SoBaseKit: c } c } getNodekitCatalog() const

c } c } getPart(const SbName &partName, SbBool makeIfNeeded)

c } c } getPartString(const SoBase *part)

c } c } createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)

c } c } setPart(const SbName &partName, SoNode *newPart)

c } c } set(char *partName, char *parameters)

c } c } set(char *nameValuePairs)

c } c } isSearchingChildren()

c } c } setSearchingChildren(SbBool newVal) Methods from class SoNode: c } c } setOverride(SbBool state)

c } c } isOverride() const

c } c } copy(SbBool copyConnections = FALSE) const

c } c } affectsState() const

c } c } getByName(const SbName &name)

c } c } getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: c } c } setToDefaults()

c } c } hasDefaultValues() const

c } c } fieldsAreEqual(const SoFieldContainer *fc) const

c } c } copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

c } c } get(SbString &fieldDataString)

c } c } getFields(SoFieldList &resultList) const

c } c } getField(const SbName &fieldName) const

c } c } getFieldName(const SoField *field, SbName &fieldName) const

c } c } isNotifyEnabled() const

c } c } enableNotify(SbBool flag) Methods from class SoBase: c } c } ref()

c } c } unref() const

c } c } unrefNoDelete() const

c } c } touch()

c } c } getTypeId() const

c } c } isOfType(SoType type) const

c } c } setName(const SbName &name)

c } c } getName() const Macros from class SoBaseKit: SO_GET_PART(kit, partName, partClass)

SO_CHECK_PART(kit, partName, partClass)

DESCRIPTION

SoCenterballDragger is a composite dragger. Its shape is a sphere defined by three intersecting circles. Where the circles intersect (at the ends of the x, y and z axes) there are sets of small green crosshairs. Dragging a pair of crosshairs translates the entire centerball within the plane of the crosshairs. The interface of the sphere and circles is just like SoTrackballDragger. Dragging a circle rotates about a constrained axis and dragging the areas between them rotates the sphere freely about the center. An invisible but pickable sphere initiates the free-rotation dragging. When you drag the crosshairs, the center field is updated; there is no translation field. Dragging other parts of the centerball updates the rotation field. As with all draggers, if you change the fields the dragger moves in response. The draggers used for the crosshair parts are SoTranslate2Draggers, so pressing the <Shift> key allows you to constrain motion to slide along either the local x axis or y axis of that crosshair.. The direction is determined by your initial mouse gesture after pressing the key. Releasing the key removes the constraint. Remember: This is not an SoTransform! If you want to move other objects with this dragger, you can either: [a] Use an SoCenterballManip, which is subclassed from SoTransform. The manipulator creates one of these draggers and uses it as the interface to edit the manipulator's fields. (See the SoCenterballManip man page.) [b] Use field-to-field connections to connect the fields of this dragger to those of any SoTransformation node. You can change the parts in any instance of this dragger using setPart(). The default part geometries are defined as resources for this SoCenterballDragger class. They are detailed in the Dragger Resources section of the online reference page for this class. You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/centerballDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.

FIELDS

c } c } rotation

Orientation of the centerball dragger. c } c } center

Center of rotation and scale of the centerball dragger.

METHODS

c } c } SoCenterballDragger()

Constructor. c } c } getClassNodekitCatalog() const

Returns an SoNodekitCatalog for this class. c } c } getClassTypeId()

Returns type identifier for this class.

CATALOG PARTS

box, tab(!); cb s s s lb lb lb lb lb lb lb lb l l l c. All parts !!!NULL by Part Name!Part Type!Default Type!Default

callbackList!NodeKitListPart!--!yes translateToCenter!MatrixTransform!--!yes surroundScale!SurroundScale!--!yes antiSquish!AntiSquish!--!no lightModel!LightModel!--!yes XAxis!Separator!--!yes YAxis!Separator!--!yes ZAxis!Separator!--!yes rotator!RotateSphericalDragger!--!yes YRotator!RotateCylindricalDragger!--!yes ZCenterChanger!Translate2Dragger!--!yes ZRotator!RotateCylindricalDragger!--!yes YCenterChanger!Translate2Dragger!--!yes XCenterChanger!Translate2Dragger!--!yes XRotator!RotateCylindricalDragger!--!yes

box, tab(!); cb s s lb lb lbw(3) l l l. Extra information for list parts from above table Part Name!Container Type!Permissible Types

callbackList!Separator!T{ Callback, EventCallback T}

DRAGGER RESOURCES

.in 0n+.5i Resource: centerballRotator

.in 0n+.5i Part: rotator.rotator

Appearance: Invisible but pickable sphere

Description: When picked, initiates free rotation about the center point. Slightly smaller radius than the stripes, so you must pick between the stripes to use it. .in 0n+.5i Resource: centerballRotatorActive

.in 0n+.5i Part: rotator.rotatorActive

Appearance: Invisible sphere

Description: Displayed during unconstrained 3D rotation instead of centerballRotator. .in 0n+.5i Resource: centerballStripe

.in 0n+.5i Parts: XRotator.rotator

YRotator.rotator

ZRotator.rotator

Appearance: White circle aligned with rotation axis.

Description: When picked, initiates constrained rotation. Each rotator rotates locally about its Y axis. The centerball contains private transform parts that orient the draggers along three different axes. .in 0n+.5i Resource: centerballStripeActive

.in 0n+.5i Parts: XRotator.rotatorActive

YRotator.rotatorActive

ZRotator.rotatorActive

Appearance: White circle aligned with the rotation axis.

Description: Displayed during constrained rotation instead of the rotator part. The centerball orients the draggers along three different axes. .in 0n+.5i Resource: centerballCenterChanger

.in 0n+.5i Parts: XCenterChanger.translator

YCenterChanger.translator

ZCenterChanger.translator

Appearance: Two sets of small green crosshairs, one located at each intersection of axis and ball.

Description: When picked, initiates 2D translation of ball through space. Edits the center field, which becomes center for subsequent rotations. Each translator works locally in its X-Y plane. The centerball contains private transform parts that place the draggers along three different axes. .in 0n+.5i Resource: centerballCenterChangerActive

.in 0n+.5i Parts: XCenterChanger.translatorActive

YCenterChanger.translatorActive

ZCenterChanger.translatorActive

Appearance: Yellow version of centerballCenterChanger.

Description: Displayed during 2D translation instead of regular translator part. The centerball places the draggers along three different axes. .in 0n+.5i Resource: centerballCenterXAxisFeedback

.in 0n+.5i Parts: XCenterChanger.xAxisFeedback

YCenterChanger.xAxisFeedback

ZCenterChanger.xAxisFeedback

Appearance: Double-headed purple arrows, one located at each intersection of axis and ball. Located atop X axis of crosshair.

Description: Only shown if dragger is moving and the axis is a permitted direction of motion. When pressing <shift>, motion is constrained, and this is displayed only if the primary motion is in the X direction of the child dragger's local space. The centerball places the draggers along three different axes; so not all of these parts aligns with the X axis in centerball space. .in 0n+.5i Resource: centerballCenterYAxisFeedback

.in 0n+.5i Parts: XCenterChanger.yAxisFeedback

YCenterChanger.yAxisFeedback

ZCenterChanger.yAxisFeedback

Appearance: Double-headed purple arrows, one located at each intersection of axis and ball. Located atop Y axis of crosshair.

Description: Only shown if dragger is moving and the axis is a permitted direction of motion. When pressing <shift>, motion is constrained, and this is displayed only if the primary motion is in the Y direction of the child dragger's local space. The centerball places the draggers along three different axes; so not all of these parts aligns with the Y axis in centerball space. .in 0n+.5i Resource: centerballXAxis

.in 0n+.5i Part: XAxis

Appearance: Thin yellow line connecting left and right crosshairs.

Description: Feedback shown alone during rotation about X axis; displayed with centerballYAxis and centerballZAxis while center is dragged. .in 0n+.5i Resource: centerballYAxis

.in 0n+.5i Part: YAxis

Appearance: Thin yellow line connecting lower and upper crosshairs.

Description: Feedback shown alone during rotation about Y axis; displayed with centerballXAxis and centerballZAxis while center is dragged. .in 0n+.5i Resource: centerballZAxis

.in 0n+.5i Part: ZAxis

Appearance: Thin yellow line connecting near and far crosshairs.

Description: Feedback shown alone during rotation about Z axis; displayed with centerballXAxis and centerballYAxis while center is dragged.

FILE FORMAT/DEFAULTS

CenterballDragger {
renderCaching	AUTO
boundingBoxCaching	AUTO
renderCulling	AUTO
pickCulling	AUTO
isActive	FALSE
rotation	0 0 1  0
center	0 0 0
callbackList	NULL
translateToCenter	MatrixTransform {
    matrix 1 0 0 0
	    0 1 0 0
	    0 0 1 0
	    0 0 0 1 }

surroundScale NULL antiSquish AntiSquish { sizing LONGEST_DIAGONAL }

lightModel LightModel { model PHONG }

XAxis <centerballXAxis resource> YAxis <centerballYAxis resource> ZAxis <centerballZAxis resource> rotator RotateSphericalDragger { }

YRotator RotateCylindricalDragger { }

ZCenterChanger Translate2Dragger { }

ZRotator RotateCylindricalDragger { }

YCenterChanger Translate2Dragger { }

XCenterChanger Translate2Dragger { }

XRotator RotateCylindricalDragger { }

rotator.rotator <centerballRotator resource> rotator.rotatorActive <centerballRotatorActive resource> XRotator.rotator <centerballStripe resource> YRotator.rotator <centerballStripe resource> ZRotator.rotator <centerballStripe resource> XRotator.rotatorActive <centerballStripeActive resource> YRotator.rotatorActive <centerballStripeActive resource> ZRotator.rotatorActive <centerballStripeActive resource> XCenterChanger.translator <centerballCenterChanger resource> YCenterChanger.translator <centerballCenterChanger resource> ZCenterChanger.translator <centerballCenterChanger resource> XCenterChanger.translatorActive <centerballCenterChangerActive resource> YCenterChanger.translatorActive <centerballCenterChangerActive resource> ZCenterChanger.translatorActive <centerballCenterChangerActive resource> XCenterChanger.xAxisFeedback <centerballCenterXAxisFeedback resource> YCenterChanger.xAxisFeedback <centerballCenterXAxisFeedback resource> ZCenterChanger.xAxisFeedback <centerballCenterXAxisFeedback resource> XCenterChanger.yAxisFeedback <centerballCenterYAxisFeedback resource> YCenterChanger.yAxisFeedback <centerballCenterYAxisFeedback resource> ZCenterChanger.yAxisFeedback <centerballCenterYAxisFeedback resource> }

SEE ALSO

SoInteractionKit, SoDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTranslate1Dragger, SoTranslate2Dragger