man SoComposeVec3f () - composes 3D vectors from floating-point values
NAME
SoComposeVec3f - composes 3D vectors from floating-point values
INHERITS FROM
SoBase > SoFieldContainer > SoEngine > SoComposeVec3f
SYNOPSIS
#include <Inventor/engines/SoCompose.h>
Inputs from class SoComposeVec3f:
c
}
c
}
x
c
}
c
}
y
c
}
c
}
z
Outputs from class SoComposeVec3f:
c
}
c
}
vector
Methods from class SoComposeVec3f:
c
}
c
}
SoComposeVec3f()
Methods from class SoEngine:
c
}
c
}
getClassTypeId()
c
}
c
}
getOutputs(SoEngineOutputList &list) const
c
}
c
}
getOutput(const SbName &outputName) const
c
}
c
}
getOutputName(const SoEngineOutput *output, SbName &outputName) const
c
}
c
}
copy() const
c
}
c
}
getByName(const SbName &name)
c
}
c
}
getByName(const SbName &name, SoEngineList &list)
Methods from class SoFieldContainer:
c
}
c
}
setToDefaults()
c
}
c
}
hasDefaultValues() const
c
}
c
}
fieldsAreEqual(const SoFieldContainer *fc) const
c
}
c
}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
c
}
c
}
set(const char *fieldDataString)
c
}
c
}
get(SbString &fieldDataString)
c
}
c
}
getFields(SoFieldList &resultList) const
c
}
c
}
getField(const SbName &fieldName) const
c
}
c
}
getFieldName(const SoField *field, SbName &fieldName) const
c
}
c
}
isNotifyEnabled() const
c
}
c
}
enableNotify(SbBool flag)
Methods from class SoBase:
c
}
c
}
ref()
c
}
c
}
unref() const
c
}
c
}
unrefNoDelete() const
c
}
c
}
touch()
c
}
c
}
getTypeId() const
c
}
c
}
isOfType(SoType type) const
c
}
c
}
setName(const SbName &name)
c
}
c
}
getName() const
DESCRIPTION
This engine takes three floating-point inputs and composes a 3D vector. The input fields can have multiple values, allowing the engine to compose several vectors in parallel. Some inputs may have more values than others. In such cases, the last value of the shorter inputs will be repeated as necessary.
INPUTS
c
}
c
}
x
The x component
c
}
c
}
y
The y component
c
}
c
}
z
The z component.
OUTPUTS
c
}
c
}
vector
Vector composed of x, y, and z.
METHODS
c
}
c
}
SoComposeVec3f()
Constructor
FILE FORMAT/DEFAULTS
ComposeVec3f { x 0 y 0 z 0 }
SEE ALSO
SoDecomposeVec3f, SoEngineOutput