man SoDecomposeVec2f () - decomposes 2D vectors into floating-point values
NAME
SoDecomposeVec2f - decomposes 2D vectors into floating-point values
INHERITS FROM
SoBase > SoFieldContainer > SoEngine > SoDecomposeVec2f
SYNOPSIS
#include <Inventor/engines/SoCompose.h>
Inputs from class SoDecomposeVec2f:
	c
}
	c
}
vector
Outputs from class SoDecomposeVec2f:
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}
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}
x
	c
}
	c
}
y
Methods from class SoDecomposeVec2f:
	c
}
	c
}
SoDecomposeVec2f()
Methods from class SoEngine:
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}
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}
getClassTypeId()
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}
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}
getOutputs(SoEngineOutputList &list) const
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}
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}
getOutput(const SbName &outputName) const
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}
	c
}
getOutputName(const SoEngineOutput *output, SbName &outputName) const
	c
}
	c
}
copy() const
	c
}
	c
}
getByName(const SbName &name)
	c
}
	c
}
getByName(const SbName &name, SoEngineList &list)
Methods from class SoFieldContainer:
	c
}
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}
setToDefaults()
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}
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}
hasDefaultValues() const
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}
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}
fieldsAreEqual(const SoFieldContainer *fc) const
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}
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}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
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}
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}
set(const char *fieldDataString)
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}
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}
get(SbString &fieldDataString)
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}
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}
getFields(SoFieldList &resultList) const
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}
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}
getField(const SbName &fieldName) const
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}
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}
getFieldName(const SoField *field, SbName &fieldName) const
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}
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}
isNotifyEnabled() const
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}
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}
enableNotify(SbBool flag)
Methods from class SoBase:
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}
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}
ref()
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}
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}
unref() const
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}
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}
unrefNoDelete() const
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}
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}
touch()
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}
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}
getTypeId() const
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}
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}
isOfType(SoType type) const
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}
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}
setName(const SbName &name)
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}
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}
getName() const
DESCRIPTION
This engine takes as input a 2D vector, and decomposes it into two single floating-point values. The input can have multiple values, allowing the engine to decompose several vectors in parallel.
INPUTS
	c
}
	c
}
vector
Vector to be decomposed. 
OUTPUTS
	c
}
	c
}
x
First component of the vector. 
	c
}
	c
}
y
Second component of the vector. 
METHODS
	c
}
	c
}
SoDecomposeVec2f()
Constructor 
FILE FORMAT/DEFAULTS
DecomposeVec2f {
vector	0 0
}
SEE ALSO
SoComposeVec2f, SoEngineOutput