man SoDecomposeVec4f () - decomposes 4D vectors into floating-point values
NAME
SoDecomposeVec4f - decomposes 4D vectors into floating-point values
INHERITS FROM
SoBase > SoFieldContainer > SoEngine > SoDecomposeVec4f
SYNOPSIS
#include <Inventor/engines/SoCompose.h>
Inputs from class SoDecomposeVec4f:
c
}
c
}
vector
Outputs from class SoDecomposeVec4f:
c
}
c
}
x
c
}
c
}
y
c
}
c
}
z
c
}
c
}
w
Methods from class SoDecomposeVec4f:
c
}
c
}
SoDecomposeVec4f()
Methods from class SoEngine:
c
}
c
}
getClassTypeId()
c
}
c
}
getOutputs(SoEngineOutputList &list) const
c
}
c
}
getOutput(const SbName &outputName) const
c
}
c
}
getOutputName(const SoEngineOutput *output, SbName &outputName) const
c
}
c
}
copy() const
c
}
c
}
getByName(const SbName &name)
c
}
c
}
getByName(const SbName &name, SoEngineList &list)
Methods from class SoFieldContainer:
c
}
c
}
setToDefaults()
c
}
c
}
hasDefaultValues() const
c
}
c
}
fieldsAreEqual(const SoFieldContainer *fc) const
c
}
c
}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
c
}
c
}
set(const char *fieldDataString)
c
}
c
}
get(SbString &fieldDataString)
c
}
c
}
getFields(SoFieldList &resultList) const
c
}
c
}
getField(const SbName &fieldName) const
c
}
c
}
getFieldName(const SoField *field, SbName &fieldName) const
c
}
c
}
isNotifyEnabled() const
c
}
c
}
enableNotify(SbBool flag)
Methods from class SoBase:
c
}
c
}
ref()
c
}
c
}
unref() const
c
}
c
}
unrefNoDelete() const
c
}
c
}
touch()
c
}
c
}
getTypeId() const
c
}
c
}
isOfType(SoType type) const
c
}
c
}
setName(const SbName &name)
c
}
c
}
getName() const
DESCRIPTION
This engine takes as input a 4D vector, and decomposes it into four single floating-point values. The input can have multiple values, allowing the engine to decompose several vectors in parallel.
INPUTS
c
}
c
}
vector
Vector to be decomposed.
OUTPUTS
c
}
c
}
x
First component of the vector.
c
}
c
}
y
Second component of the vector.
c
}
c
}
z
Third component of the vector.
c
}
c
}
w
Fourth component of the vector.
METHODS
c
}
c
}
SoDecomposeVec4f()
Constructor
FILE FORMAT/DEFAULTS
DecomposeVec4f { vector 0 0 0 0 }
SEE ALSO
SoComposeVec4f, SoEngineOutput