man SoPackedColor () - node that defines base colors using packed representation

NAME

SoPackedColor - node that defines base colors using packed representation

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoPackedColor

SYNOPSIS

#include <Inventor/nodes/SoPackedColor.h> Fields from class SoPackedColor: c } c } orderedRGBA Methods from class SoPackedColor: c } c } SoPackedColor()

c } c } getClassTypeId() Methods from class SoNode: c } c } setOverride(SbBool state)

c } c } isOverride() const

c } c } copy(SbBool copyConnections = FALSE) const

c } c } affectsState() const

c } c } getByName(const SbName &name)

c } c } getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: c } c } setToDefaults()

c } c } hasDefaultValues() const

c } c } fieldsAreEqual(const SoFieldContainer *fc) const

c } c } copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

c } c } set(const char *fieldDataString)

c } c } get(SbString &fieldDataString)

c } c } getFields(SoFieldList &resultList) const

c } c } getField(const SbName &fieldName) const

c } c } getFieldName(const SoField *field, SbName &fieldName) const

c } c } isNotifyEnabled() const

c } c } enableNotify(SbBool flag) Methods from class SoBase: c } c } ref()

c } c } unref() const

c } c } unrefNoDelete() const

c } c } touch()

c } c } getTypeId() const

c } c } isOfType(SoType type) const

c } c } setName(const SbName &name)

c } c } getName() const

DESCRIPTION

SoPackedColor is similar to SoBaseColor in that it sets the diffuse color component of the current material. However, it also changes the transparency component. The color and transparency information is packed into unsigned 32-bit integers: 0xrrggbbaa, where aa represents the alpha (0x00 = fully transparent, 0xff = opaque), and rr, gg, and bb represent the red, blue, and green components of the color, respectively. Note that the order (r,g,b,a) of these components is reversed from the ordering in releases of Inventor prior to 2.1. If the transparency type is SoGLRenderAction::SCREEN_DOOR, only the first transparency value will be used. With other transparency types, multiple transparencies will be used. SoPackedColor uses less memory than SoBaseColor or SoMaterial to store multiple color and transparency values. It can be used in cases where space is critical.

FIELDS

c } c } orderedRGBA

Defines the packed colors.

METHODS

c } c } SoPackedColor()

Creates a packed color node with default settings. c } c } getClassTypeId()

Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction

Sets the current base (diffuse) color(s) in the state.

FILE FORMAT/DEFAULTS

PackedColor {
orderedRGBA	0xccccccff
}

SEE ALSO

SoBaseColor, SoMaterial