man SoPerspectiveCamera () - perspective camera node
NAME
SoPerspectiveCamera - perspective camera node
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoCamera > SoPerspectiveCamera
SYNOPSIS
#include <Inventor/nodes/SoPerspectiveCamera.h>
Fields from class SoPerspectiveCamera:
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}
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}
heightAngle
Fields from class SoCamera:
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}
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}
viewportMapping
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}
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}
position
c
}
c
}
orientation
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}
c
}
aspectRatio
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}
c
}
nearDistance
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}
c
}
farDistance
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}
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}
focalDistance
Methods from class SoPerspectiveCamera:
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}
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}
SoPerspectiveCamera()
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}
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}
getClassTypeId()
Methods from class SoCamera:
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}
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}
pointAt(const SbVec3f &targetPoint)
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}
c
}
scaleHeight(float scaleFactor)
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}
c
}
getViewVolume(float useAspectRatio = 0.0) const
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}
c
}
viewAll(SoNode *sceneRoot, const SbViewportRegion &vpRegion, float slack = 1.0)
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}
c
}
viewAll(SoPath *path, const SbViewportRegion &vpRegion, float slack = 1.0)
c
}
c
}
getViewportBounds(const SbViewportRegion ®ion) const
Methods from class SoNode:
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}
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}
setOverride(SbBool state)
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}
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}
isOverride() const
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}
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}
copy(SbBool copyConnections = FALSE) const
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}
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}
affectsState() const
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}
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}
getByName(const SbName &name)
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}
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}
getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
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}
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}
setToDefaults()
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}
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}
hasDefaultValues() const
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}
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}
fieldsAreEqual(const SoFieldContainer *fc) const
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}
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}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
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}
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}
set(const char *fieldDataString)
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}
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}
get(SbString &fieldDataString)
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}
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}
getFields(SoFieldList &resultList) const
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}
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}
getField(const SbName &fieldName) const
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}
c
}
getFieldName(const SoField *field, SbName &fieldName) const
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}
c
}
isNotifyEnabled() const
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}
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}
enableNotify(SbBool flag)
Methods from class SoBase:
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}
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}
ref()
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}
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}
unref() const
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}
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}
unrefNoDelete() const
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}
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}
touch()
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}
c
}
getTypeId() const
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}
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}
isOfType(SoType type) const
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}
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}
setName(const SbName &name)
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}
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}
getName() const
DESCRIPTION
A perspective camera defines a perspective projection from a viewpoint. The viewing volume for a perspective camera is a truncated right pyramid. By default, the camera is located at (0,0,1) and looks along the negative z-axis; the position and orientation fields can be used to change these values. The heightAngle field defines the total vertical angle of the viewing volume; this and the aspectRatio field determine the horizontal angle.
FIELDS
c
}
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}
heightAngle
Vertical angle of the viewing volume.
METHODS
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}
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}
SoPerspectiveCamera()
Creates a perspective camera node with default settings.
c
}
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}
getClassTypeId()
Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoHandleEventAction, SoRayPickAction
Sets the viewport and camera information in the state.
FILE FORMAT/DEFAULTS
PerspectiveCamera { viewportMapping ADJUST_CAMERA position 0 0 1 orientation 0 0 1 0 aspectRatio 1 nearDistance 1 farDistance 10 focalDistance 5 heightAngle 0.785398 }
SEE ALSO
SbViewVolume, SoOrthographicCamera