man SoRotateDiscDragger () - object you can rotate like a knob by dragging With the mouse
NAME
SoRotateDiscDragger - object you can rotate like a knob by dragging With the mouse
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoRotateDiscDragger
SYNOPSIS
#include <Inventor/draggers/SoRotateDiscDragger.h>
Fields from class SoRotateDiscDragger:
c
}
c
}
rotation
Fields from class SoDragger:
c
}
c
}
isActive
Fields from class SoInteractionKit:
c
}
c
}
renderCaching
c
}
c
}
boundingBoxCaching
c
}
c
}
renderCulling
c
}
c
}
pickCulling
Parts from class SoBaseKit:
c
}
c
}
callbackList
Methods from class SoRotateDiscDragger:
c
}
c
}
SoRotateDiscDragger()
c
}
c
}
getClassNodekitCatalog() const
c
}
c
}
getClassTypeId()
Methods from class SoDragger:
c
}
c
}
addStartCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
removeStartCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
addMotionCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
removeMotionCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
addFinishCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
removeFinishCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
addValueChangedCallback(SoDraggerCB *f, void *userData = NULL)
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}
c
}
removeValueChangedCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
enableValueChangedCallbacks()
c
}
c
}
setMinGesture(int pixels)
c
}
c
}
getMinGesture() const
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}
c
}
setMinScale(float newMinScale)
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}
c
}
getMinScale()
Methods from class SoInteractionKit:
c
}
c
}
setPartAsPath(const SbName &partName, SoPath *surrogatePath )
Methods from class SoBaseKit:
c
}
c
}
getNodekitCatalog() const
c
}
c
}
getPart(const SbName &partName, SbBool makeIfNeeded)
c
}
c
}
getPartString(const SoBase *part)
c
}
c
}
createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)
c
}
c
}
setPart(const SbName &partName, SoNode *newPart)
c
}
c
}
set(char *partName, char *parameters)
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}
c
}
set(char *nameValuePairs)
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}
c
}
isSearchingChildren()
c
}
c
}
setSearchingChildren(SbBool newVal)
Methods from class SoNode:
c
}
c
}
setOverride(SbBool state)
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}
c
}
isOverride() const
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}
c
}
copy(SbBool copyConnections = FALSE) const
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}
c
}
affectsState() const
c
}
c
}
getByName(const SbName &name)
c
}
c
}
getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
c
}
c
}
setToDefaults()
c
}
c
}
hasDefaultValues() const
c
}
c
}
fieldsAreEqual(const SoFieldContainer *fc) const
c
}
c
}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
c
}
c
}
get(SbString &fieldDataString)
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}
c
}
getFields(SoFieldList &resultList) const
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}
c
}
getField(const SbName &fieldName) const
c
}
c
}
getFieldName(const SoField *field, SbName &fieldName) const
c
}
c
}
isNotifyEnabled() const
c
}
c
}
enableNotify(SbBool flag)
Methods from class SoBase:
c
}
c
}
ref()
c
}
c
}
unref() const
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}
c
}
unrefNoDelete() const
c
}
c
}
touch()
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}
c
}
getTypeId() const
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}
c
}
isOfType(SoType type) const
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}
c
}
setName(const SbName &name)
c
}
c
}
getName() const
Macros from class SoBaseKit:
SO_GET_PART(kit, partName, partClass)
SO_CHECK_PART(kit, partName, partClass)
DESCRIPTION
SoRotateDiscDragger is a simple dragger that rotates about the z axis of its local space. The feel of the rotation is as if you were spinning a record on a turntable or rotating the volume knob of a radio. The local space is determined by its location in the scene graph. Transformation nodes placed before it will affect both the dragger and the direction of motion. This node has a rotation field which always reflects its orientation in local space. If you set the field, the dragger will rotate accordingly. You can also connect fields of other nodes or engines from this one to make them follow the dragger's rotation. This dragger contains four parts, rotator, rotatorActive, feedback, and feedbackActive. Each of these is set by default from a resource described in the Dragger Resources section of the online reference page for this class. You can change the parts in any instance of this dragger using setPart(). You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/rotateDiscDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.
FIELDS
c
}
c
}
rotation
Orientation of the dragger.
METHODS
c
}
c
}
SoRotateDiscDragger()
Constructor.
c
}
c
}
getClassNodekitCatalog() const
Returns an SoNodekitCatalog for this class
c
}
c
}
getClassTypeId()
Returns type identifier for this class.
CATALOG PARTS
box, tab(!); cb s s s lb lb lb lb lb lb lb lb l l l c. All parts !!!NULL by Part Name!Part Type!Default Type!Default
callbackList!NodeKitListPart!--!yes rotator!Separator!--!yes rotatorActive!Separator!--!yes feedback!Separator!--!yes feedbackActive!Separator!--!yes
box, tab(!); cb s s lb lb lbw(3) l l l. Extra information for list parts from above table Part Name!Container Type!Permissible Types
callbackList!Separator!T{ Callback, EventCallback T}
DRAGGER RESOURCES
.in 0n+.5i
Resource: rotateDiscRotator
.in 0n+.5i
Part: rotator
Appearance: white cylinder (with axis along z-direction) made of lines
Description: picking this initiates rotation
.in 0n+.5i
Resource: rotateDiscRotatorActive
.in 0n+.5i
Part: rotatorActive
Appearance: yellow version of rotator, with added yellow cube
Description: displayed while in motion instead of the rotator
.in 0n+.5i
Resource: rotateDiscFeedback
.in 0n+.5i
Part: feedback
Appearance: thin purple line along local z-axis
Description: shows center of rotation when not moving
.in 0n+.5i
Resource: rotateDiscFeedbackActive
.in 0n+.5i
Part: feedbackActive
Appearance: thin, slightly brighter purple line along local z-axis
Description: shows center of rotation when moving
FILE FORMAT/DEFAULTS
RotateDiscDragger { renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO isActive FALSE rotation 0 0 1 0 callbackList NULL rotator <rotateDiscRotator resource> rotatorActive <rotateDiscRotatorActive resource> feedback <rotateDiscFeedback resource> feedbackActive <rotateDiscFeedbackActive resource> }
SEE ALSO
SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger