man SoRotateSphericalDragger () - object you can rotate about a spherical surface by dragging with the mouse

NAME

SoRotateSphericalDragger - object you can rotate about a spherical surface by dragging with the mouse

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoRotateSphericalDragger

SYNOPSIS

#include <Inventor/draggers/SoRotateSphericalDragger.h> Fields from class SoRotateSphericalDragger: c } c } rotation Fields from class SoDragger: c } c } isActive Fields from class SoInteractionKit: c } c } renderCaching

c } c } boundingBoxCaching

c } c } renderCulling

c } c } pickCulling Parts from class SoBaseKit: c } c } callbackList Methods from class SoRotateSphericalDragger: c } c } SoRotateSphericalDragger()

c } c } setProjector(SbSphereProjector *p)

c } c } getProjector() const

c } c } getClassNodekitCatalog() const

c } c } getClassTypeId() Methods from class SoDragger: c } c } addStartCallback(SoDraggerCB *f, void *userData = NULL)

c } c } removeStartCallback(SoDraggerCB *f, void *userData = NULL)

c } c } addMotionCallback(SoDraggerCB *f, void *userData = NULL)

c } c } removeMotionCallback(SoDraggerCB *f, void *userData = NULL)

c } c } addFinishCallback(SoDraggerCB *f, void *userData = NULL)

c } c } removeFinishCallback(SoDraggerCB *f, void *userData = NULL)

c } c } addValueChangedCallback(SoDraggerCB *f, void *userData = NULL)

c } c } removeValueChangedCallback(SoDraggerCB *f, void *userData = NULL)

c } c } enableValueChangedCallbacks()

c } c } setMinGesture(int pixels)

c } c } getMinGesture() const

c } c } setMinScale(float newMinScale)

c } c } getMinScale() Methods from class SoInteractionKit: c } c } setPartAsPath(const SbName &partName, SoPath *surrogatePath ) Methods from class SoBaseKit: c } c } getNodekitCatalog() const

c } c } getPart(const SbName &partName, SbBool makeIfNeeded)

c } c } getPartString(const SoBase *part)

c } c } createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)

c } c } setPart(const SbName &partName, SoNode *newPart)

c } c } set(char *partName, char *parameters)

c } c } set(char *nameValuePairs)

c } c } isSearchingChildren()

c } c } setSearchingChildren(SbBool newVal) Methods from class SoNode: c } c } setOverride(SbBool state)

c } c } isOverride() const

c } c } copy(SbBool copyConnections = FALSE) const

c } c } affectsState() const

c } c } getByName(const SbName &name)

c } c } getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: c } c } setToDefaults()

c } c } hasDefaultValues() const

c } c } fieldsAreEqual(const SoFieldContainer *fc) const

c } c } copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

c } c } get(SbString &fieldDataString)

c } c } getFields(SoFieldList &resultList) const

c } c } getField(const SbName &fieldName) const

c } c } getFieldName(const SoField *field, SbName &fieldName) const

c } c } isNotifyEnabled() const

c } c } enableNotify(SbBool flag) Methods from class SoBase: c } c } ref()

c } c } unref() const

c } c } unrefNoDelete() const

c } c } touch()

c } c } getTypeId() const

c } c } isOfType(SoType type) const

c } c } setName(const SbName &name)

c } c } getName() const Macros from class SoBaseKit: SO_GET_PART(kit, partName, partClass)

SO_CHECK_PART(kit, partName, partClass)

DESCRIPTION

SoRotateSphericalDragger is a simple dragger that rotates freely in all directions. The feel of the rotation is as if you were rolling a ball. The center of rotation is the origin of the local space, determined by the dragger's location in the scene graph. Transformation nodes placed before it will affect both the dragger and the direction of motion. This node has a rotation field which always reflects its orientation in local space. If you set the field, the dragger will rotate accordingly. You can also connect fields of other nodes or engines from this one to make them follow the dragger's orientation. This dragger contains four parts, rotator, rotatorActive, feedback, and feedbackActive. Each of these is set by default from a resource described in the Dragger Resources section of the online reference page for this class. You can change the parts in any instance of this dragger using setPart(). You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/rotateSphericalDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.

FIELDS

c } c } rotation

Orientation of the dragger.

METHODS

c } c } SoRotateSphericalDragger()

Constructor. c } c } setProjector(SbSphereProjector *p)

c } c } getProjector() const

Set and get a different sphere projector. See the SbSphereProjector man pages to find out how each kind affects the feel of your dragger's motion. The default uses an SbSpherePlaneProjector. Passing in NULL will cause the default type of projector to be used. Any projector you pass in will be deleted by this dragger when this dragger is deleted. Note that the center and radius of the sphere are determined by the dragger, based on the origin of the local space and the distance between the initial mouse click and that origin. c } c } getClassNodekitCatalog() const

Returns an SoNodekitCatalog for this class c } c } getClassTypeId()

Returns type identifier for this class.

CATALOG PARTS

box, tab(!); cb s s s lb lb lb lb lb lb lb lb l l l c. All parts !!!NULL by Part Name!Part Type!Default Type!Default

callbackList!NodeKitListPart!--!yes rotator!Separator!--!yes rotatorActive!Separator!--!yes feedback!Separator!--!yes feedbackActive!Separator!--!yes

box, tab(!); cb s s lb lb lbw(3) l l l. Extra information for list parts from above table Part Name!Container Type!Permissible Types

callbackList!Separator!T{ Callback, EventCallback T}

DRAGGER RESOURCES

.in 0n+.5i Resource: rotateSphericalRotator

.in 0n+.5i Part: rotator

Appearance: white sphere made of three intersecting circles. Each circle is in a different plane of local space

Description: picking this initiates rotation .in 0n+.5i Resource: rotateSphericalRotatorActive

.in 0n+.5i Part: rotatorActive

Appearance: yellow version of rotator

Description: displayed while in motion instead of the rotator .in 0n+.5i Resource: rotateSphericalFeedback

.in 0n+.5i Part: feedback

Appearance: thin purple 3-D crosshairs at origin

Description: shows center of rotation when not moving .in 0n+.5i Resource: rotateSphericalFeedbackActive

.in 0n+.5i Part: feedbackActive

Appearance: thin, slightly brighter purple 3-D crosshairs at origin

Description: shows center of rotation when moving

FILE FORMAT/DEFAULTS

RotateSphericalDragger {
renderCaching	AUTO
boundingBoxCaching	AUTO
renderCulling	AUTO
pickCulling	AUTO
isActive	FALSE
rotation	0 0 1  0
callbackList	NULL
rotator	<rotateSphericalRotator resource>
rotatorActive	<rotateSphericalRotatorActive resource>
feedback	<rotateSphericalFeedback resource>
feedbackActive	<rotateSphericalFeedbackActive resource>
}

SEE ALSO

SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger