man SoRotationXYZ () - node representing a 3D rotation about the x-, y-, or z-axis
NAME
SoRotationXYZ - node representing a 3D rotation about the x-, y-, or z-axis
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoTransformation > SoRotationXYZ
SYNOPSIS
#include <Inventor/nodes/SoRotationXYZ.h>
enum Axis {
c
}
c
}
The x-axis
c
}
c
}
The y-axis
c
}
c
}
The z-axis
}
Fields from class SoRotationXYZ:
c
}
c
}
axis
c
}
c
}
angle
Methods from class SoRotationXYZ:
c
}
c
}
SoRotationXYZ()
c
}
c
}
getRotation() const
c
}
c
}
getClassTypeId()
Methods from class SoNode:
c
}
c
}
setOverride(SbBool state)
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}
c
}
isOverride() const
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}
c
}
copy(SbBool copyConnections = FALSE) const
c
}
c
}
affectsState() const
c
}
c
}
getByName(const SbName &name)
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}
c
}
getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
c
}
c
}
setToDefaults()
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}
c
}
hasDefaultValues() const
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}
c
}
fieldsAreEqual(const SoFieldContainer *fc) const
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}
c
}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
c
}
c
}
set(const char *fieldDataString)
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}
c
}
get(SbString &fieldDataString)
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}
c
}
getFields(SoFieldList &resultList) const
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}
c
}
getField(const SbName &fieldName) const
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}
c
}
getFieldName(const SoField *field, SbName &fieldName) const
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}
c
}
isNotifyEnabled() const
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}
c
}
enableNotify(SbBool flag)
Methods from class SoBase:
c
}
c
}
ref()
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}
c
}
unref() const
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}
c
}
unrefNoDelete() const
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}
c
}
touch()
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}
c
}
getTypeId() const
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}
c
}
isOfType(SoType type) const
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}
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}
setName(const SbName &name)
c
}
c
}
getName() const
DESCRIPTION
This node defines a 3D rotation about one of the three principal axes. The rotation is accumulated into the current transformation, which is applied to subsequent shapes.
FIELDS
c
}
c
}
axis
Rotation axis.
c
}
c
}
angle
Rotation angle (in radians), using the right-hand rule.
METHODS
c
}
c
}
SoRotationXYZ()
Creates a rotation node with default settings.
c
}
c
}
getRotation() const
Returns an SbRotation equivalent to the specified rotation.
c
}
c
}
getClassTypeId()
Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
Accumulates rotation transformation into the current transformation.
SoGetMatrixAction
Returns the matrix corresponding to the rotation.
FILE FORMAT/DEFAULTS
RotationXYZ { axis X angle 0 }
SEE ALSO
SoRotation, SoTransform