man SoScale2UniformDragger () - object you can scale uniformly in two dimensions by dragging with the mouse
NAME
SoScale2UniformDragger - object you can scale uniformly in two dimensions by dragging with the mouse
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoScale2UniformDragger
SYNOPSIS
#include <Inventor/draggers/SoScale2UniformDragger.h>
Fields from class SoScale2UniformDragger:
c
}
c
}
scaleFactor
Fields from class SoDragger:
c
}
c
}
isActive
Fields from class SoInteractionKit:
c
}
c
}
renderCaching
c
}
c
}
boundingBoxCaching
c
}
c
}
renderCulling
c
}
c
}
pickCulling
Parts from class SoBaseKit:
c
}
c
}
callbackList
Methods from class SoScale2UniformDragger:
c
}
c
}
SoScale2UniformDragger()
c
}
c
}
getClassNodekitCatalog() const
c
}
c
}
getClassTypeId()
Methods from class SoDragger:
c
}
c
}
addStartCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
removeStartCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
addMotionCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
removeMotionCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
addFinishCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
removeFinishCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
addValueChangedCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
removeValueChangedCallback(SoDraggerCB *f, void *userData = NULL)
c
}
c
}
enableValueChangedCallbacks()
c
}
c
}
setMinGesture(int pixels)
c
}
c
}
getMinGesture() const
c
}
c
}
setMinScale(float newMinScale)
c
}
c
}
getMinScale()
Methods from class SoInteractionKit:
c
}
c
}
setPartAsPath(const SbName &partName, SoPath *surrogatePath )
Methods from class SoBaseKit:
c
}
c
}
getNodekitCatalog() const
c
}
c
}
getPart(const SbName &partName, SbBool makeIfNeeded)
c
}
c
}
getPartString(const SoBase *part)
c
}
c
}
createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)
c
}
c
}
setPart(const SbName &partName, SoNode *newPart)
c
}
c
}
set(char *partName, char *parameters)
c
}
c
}
set(char *nameValuePairs)
c
}
c
}
isSearchingChildren()
c
}
c
}
setSearchingChildren(SbBool newVal)
Methods from class SoNode:
c
}
c
}
setOverride(SbBool state)
c
}
c
}
isOverride() const
c
}
c
}
copy(SbBool copyConnections = FALSE) const
c
}
c
}
affectsState() const
c
}
c
}
getByName(const SbName &name)
c
}
c
}
getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
c
}
c
}
setToDefaults()
c
}
c
}
hasDefaultValues() const
c
}
c
}
fieldsAreEqual(const SoFieldContainer *fc) const
c
}
c
}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
c
}
c
}
get(SbString &fieldDataString)
c
}
c
}
getFields(SoFieldList &resultList) const
c
}
c
}
getField(const SbName &fieldName) const
c
}
c
}
getFieldName(const SoField *field, SbName &fieldName) const
c
}
c
}
isNotifyEnabled() const
c
}
c
}
enableNotify(SbBool flag)
Methods from class SoBase:
c
}
c
}
ref()
c
}
c
}
unref() const
c
}
c
}
unrefNoDelete() const
c
}
c
}
touch()
c
}
c
}
getTypeId() const
c
}
c
}
isOfType(SoType type) const
c
}
c
}
setName(const SbName &name)
c
}
c
}
getName() const
Macros from class SoBaseKit:
SO_GET_PART(kit, partName, partClass)
SO_CHECK_PART(kit, partName, partClass)
DESCRIPTION
SoScale2UniformDragger is a simple dragger that scales uniformly in the x and y dimensions when dragged within the x-y plane with the mouse. The local space is determined by its location in the scene graph. Transformation nodes placed before it will affect both the dragger and the plane of motion. This node has a scaleFactor field which always reflects its size in local space. If you set the field, the dragger will change accordingly. You can also connect fields of other nodes or engines from this one to make them follow the dragger's motion. This dragger contains four parts, scaler, scalerActive, feedback, and feedbackActive. Each of these is set by default from a resource described in the Dragger Resource section of the online reference page for this class. You can change the parts in any instance of this dragger using setPart(). You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/scale2UniformDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.
FIELDS
c
}
c
}
scaleFactor
Scale factor affecting the dragger.
METHODS
c
}
c
}
SoScale2UniformDragger()
Constructor.
c
}
c
}
getClassNodekitCatalog() const
Returns an SoNodekitCatalog for this class
c
}
c
}
getClassTypeId()
Returns type identifier for this class.
CATALOG PARTS
box, tab(!); cb s s s lb lb lb lb lb lb lb lb l l l c. All parts !!!NULL by Part Name!Part Type!Default Type!Default
callbackList!NodeKitListPart!--!yes scaler!Separator!--!yes scalerActive!Separator!--!yes feedback!Separator!--!yes feedbackActive!Separator!--!yes
box, tab(!); cb s s lb lb lbw(3) l l l. Extra information for list parts from above table Part Name!Container Type!Permissible Types
callbackList!Separator!T{ Callback, EventCallback T}
DRAGGER RESOURCES
.in 0n+.5i
Resource: scale2UniformScaler
.in 0n+.5i
Part: scaler
Appearance: white outline of square with photo-corner shapes at vertices. Lies within plane of motion
Description: picking this initiates the scaling
.in 0n+.5i
Resource: scale2UniformScalerActive
.in 0n+.5i
Part: scalerActive
Appearance: yellow version of scaler, but with an extra yellow surrounding box
Description: displayed instead of scaler while in motion
.in 0n+.5i
Resource: scale2UniformFeedback
.in 0n+.5i
Part: feedback
Appearance: thin purple 3-D crosshair
Description: shows center of scale when still
.in 0n+.5i
Resource: scale2UniformFeedbackActive
.in 0n+.5i
Part: feedbackActive
Appearance: thin, slightly brighter purple 3-D crosshair
Description: shows center of scale while in motion
FILE FORMAT/DEFAULTS
Scale2UniformDragger { renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO isActive FALSE scaleFactor 1 1 1 callbackList NULL scaler <scale2UniformScaler resource> scalerActive <scale2UniformScalerActive resource> feedback <scale2UniformFeedback resource> feedbackActive <scale2UniformFeedbackActive resource> }
SEE ALSO
SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger