man SoSFNode () - field containing a pointer to a node

NAME

SoSFNode - field containing a pointer to a node

INHERITS FROM

SoField > SoSField > SoSFNode

SYNOPSIS

#include <Inventor/fields/SoSFNode.h> Methods from class SoSFNode: c } c } getClassTypeId()

c } c } getTypeId() const

c } c } getValue() const

c } c } operator =(SoNode * newValue)

c } c } setValue(SoNode * newValue)

c } c } operator ==(const SoSFNode &f) const

c } c } operator !=(const SoSFNode &f) const Methods from class SoField: c } c } setIgnored(SbBool ignore)

c } c } isIgnored() const

c } c } isDefault() const

c } c } isOfType(SoType type) const

c } c } set(const char *valueString)

c } c } get(SbString &valueString)

c } c } touch()

c } c } connectFrom(SoField *fromField)

c } c } connectFrom(SoEngineOutput *fromEngine)

c } c } disconnect()

c } c } isConnected() const

c } c } isConnectedFromField() const

c } c } getConnectedField(SoField *&writingField) const

c } c } isConnectedFromEngine() const

c } c } getConnectedEngine(SoEngineOutput *&engineOutput) const

c } c } enableConnection(SbBool flag)

c } c } isConnectionEnabled() const

c } c } getForwardConnections(SoFieldList &list) const

c } c } getContainer() const

DESCRIPTION

This field maintains a pointer to an SoNode instance, correctly maintaining its reference count. SoSFNodes are written to file as the node they are pointing to. For example:

mySoSFNodeField Cube {}

is an SoSFNode field named 'mySoSFNodeField', pointing to an SoCube node. If the node is used elsewhere, the regular DEF/USE instancing mechanism applies:

anotherSoSFNodeField USE topSeparator

is an SoSFNode field that points to a node named 'topSeparator' that was DEF'ed earlier in the scene.

METHODS

c } c } getClassTypeId()

c } c } getTypeId() const

Returns the type for this class or a particular object of this class. c } c } getValue() const

Returns this field's value. c } c } operator =(SoNode * newValue)

c } c } setValue(SoNode * newValue)

Sets this field to newValue. c } c } operator ==(const SoSFNode &f) const

c } c } operator !=(const SoSFNode &f) const

Returns TRUE if f is of the same type and has the same value as this field.

SEE ALSO

SoField, SoSField, SoMFNode, SoNode