man SoTextureCoordinateEnvironment () - node that specifies texture coordinates by projection from a environment

NAME

SoTextureCoordinateEnvironment - node that specifies texture coordinates by projection from a environment

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction > SoTextureCoordinateEnvironment

SYNOPSIS

#include <Inventor/nodes/SoTextureCoordinateEnvironment.h> Methods from class SoTextureCoordinateEnvironment: c } c } SoTextureCoordinateEnvironment()

c } c } getClassTypeId() Methods from class SoNode: c } c } setOverride(SbBool state)

c } c } isOverride() const

c } c } copy(SbBool copyConnections = FALSE) const

c } c } affectsState() const

c } c } getByName(const SbName &name)

c } c } getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: c } c } setToDefaults()

c } c } hasDefaultValues() const

c } c } fieldsAreEqual(const SoFieldContainer *fc) const

c } c } copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

c } c } set(const char *fieldDataString)

c } c } get(SbString &fieldDataString)

c } c } getFields(SoFieldList &resultList) const

c } c } getField(const SbName &fieldName) const

c } c } getFieldName(const SoField *field, SbName &fieldName) const

c } c } isNotifyEnabled() const

c } c } enableNotify(SbBool flag) Methods from class SoBase: c } c } ref()

c } c } unref() const

c } c } unrefNoDelete() const

c } c } touch()

c } c } getTypeId() const

c } c } isOfType(SoType type) const

c } c } setName(const SbName &name)

c } c } getName() const

DESCRIPTION

This node creates texture coordinates by projecting points on an object's surface to the interior of a surrounding sphere, along the reflection across the surface normal of the vector from the camera point to the surface. If the current texture image represents a spherical reflection map of the current surrounding environment, subsequent shapes will appear to reflect that environment.

METHODS

c } c } SoTextureCoordinateEnvironment()

Creates a texture function node with default settings. c } c } getClassTypeId()

Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoRayPickAction

Sets the current texture function in the state.

FILE FORMAT/DEFAULTS

TextureCoordinateEnvironment {
}

SEE ALSO

SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault, SoTextureCoordinatePlane