man SoTextureCoordinateEnvironment () - node that specifies texture coordinates by projection from a environment
NAME
SoTextureCoordinateEnvironment - node that specifies texture coordinates by projection from a environment
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction > SoTextureCoordinateEnvironment
SYNOPSIS
#include <Inventor/nodes/SoTextureCoordinateEnvironment.h>
Methods from class SoTextureCoordinateEnvironment:
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}
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}
SoTextureCoordinateEnvironment()
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}
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}
getClassTypeId()
Methods from class SoNode:
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}
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}
setOverride(SbBool state)
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}
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}
isOverride() const
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}
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}
copy(SbBool copyConnections = FALSE) const
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}
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}
affectsState() const
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}
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}
getByName(const SbName &name)
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}
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}
getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
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}
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}
setToDefaults()
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}
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}
hasDefaultValues() const
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}
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}
fieldsAreEqual(const SoFieldContainer *fc) const
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}
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}
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
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}
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}
set(const char *fieldDataString)
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}
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}
get(SbString &fieldDataString)
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}
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}
getFields(SoFieldList &resultList) const
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}
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}
getField(const SbName &fieldName) const
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}
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}
getFieldName(const SoField *field, SbName &fieldName) const
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}
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}
isNotifyEnabled() const
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}
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}
enableNotify(SbBool flag)
Methods from class SoBase:
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}
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}
ref()
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}
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}
unref() const
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}
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}
unrefNoDelete() const
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}
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}
touch()
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}
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}
getTypeId() const
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}
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}
isOfType(SoType type) const
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}
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}
setName(const SbName &name)
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}
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}
getName() const
DESCRIPTION
This node creates texture coordinates by projecting points on an object's surface to the interior of a surrounding sphere, along the reflection across the surface normal of the vector from the camera point to the surface. If the current texture image represents a spherical reflection map of the current surrounding environment, subsequent shapes will appear to reflect that environment.
METHODS
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}
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}
SoTextureCoordinateEnvironment()
Creates a texture function node with default settings.
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}
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}
getClassTypeId()
Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction, SoCallbackAction, SoRayPickAction
Sets the current texture function in the state.
FILE FORMAT/DEFAULTS
TextureCoordinateEnvironment { }
SEE ALSO
SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault, SoTextureCoordinatePlane