man POE::Component::IRC () - a fully event-driven IRC client module.

NAME

POE::Component::IRC - a fully event-driven IRC client module.

SYNOPSIS

  # The old way

  use POE::Component::IRC;

  # Do this when you create your sessions. 'my client' is just a
  # kernel alias to christen the new IRC connection with.

  POE::Component::IRC->new('my client') or die "Oh noooo! $!";

  # Do stuff like this from within your sessions. This line tells the
  # connection named "my client" to send your session the following
  # events when they happen.

  $kernel->post('my client', 'register', qw(connected msg public cdcc cping));

  # You can guess what this line does.

  $kernel->post('my client', 'connect',
                { Nick     => 'Boolahman',
                  Server   => 'irc-w.primenet.com',
                  Port     => 6669,
                  Username => 'quetzal',
                  Ircname  => 'Ask me about my colon!', } );

  # The new way using the object

  use POE::Component::IRC;

  my ($irc) = POE::Component::IRC->spawn() or die "Oh noooo! $!";

  $irc->yield( 'connect',
                { Nick     => 'Boolahman',
                  Server   => 'irc-w.primenet.com',
                  Port     => 6669,
                  Username => 'quetzal',
                  Ircname  => 'Ask me about my colon!', } );

  $kernel->post( $irc->session_id(), 'connect',
                { Nick     => 'Boolahman',
                  Server   => 'irc-w.primenet.com',
                  Port     => 6669,
                  Username => 'quetzal',
                  Ircname  => 'Ask me about my colon!',
                  UseSSL   => 1, } );

DESCRIPTION

POE::Component::IRC is a POE component (who'd have guessed?) which acts as an easily controllable IRC client for your other POE components and sessions. You create an IRC component and tell it what events your session cares about and where to connect to, and it sends back interesting IRC events when they happen. You make the client do things by sending it events. That's all there is to it. Cool, no?

[Note that using this module requires some familiarity with the details of the IRC protocol. I'd advise you to read up on the gory details of RFC 1459 <http://cs-pub.bu.edu/pub/irc/support/rfc1459.txt> before you get started. Keep the list of server numeric codes handy while you program. Needless to say, you'll also need a good working knowledge of POE, or this document will be of very little use to you.]

The old way:-

So you want to write a POE program with POE::Component::IRC? Listen up. The short version is as follows: Create your session(s) and an alias for a new POE::Component::IRC client. (Conceptually, it helps if you think of them as little IRC clients.) In your session's _start handler, send the IRC client a 'register' event to tell it which IRC events you want to receive from it. Send it a 'connect' event at some point to tell it to join the server, and it should start sending you interesting events every once in a while. If you want to tell it to perform an action, like joining a channel and saying something witty, send it the appropriate events like so:

  $kernel->post( 'my client', 'join', '#perl' );
  $kernel->post( 'my client', 'privmsg', '#perl', 'Pull my finger!' );

The new way:-

As of version 3.4, having to use an alias became optional. Using the 'spawn' method, creates a new component and returns an POE::Component::IRC object.

One can always get the session ID of the component using the 'session_id()' method of the object. Alternatively, one can post events using the object with the 'yield()' method.

  my ($irc) = POE::Component::IRC->spawn() or die;

  $irc->yield( 'register' => 'all' );

  $irc->yield( 'connect',
                { Nick     => 'Boolahman',
                  Server   => 'irc-w.primenet.com',
                  Port     => 6669,
                  Username => 'quetzal',
                  Ircname  => 'Ask me about my colon!', } );

The long version is the rest of this document.

The Plugin system

As of 3.7, PoCo-IRC sports a plugin system. The documentation for it can be read by looking at POE::Component::IRC::Plugin. That is not a subclass, just a placeholder for documentation!

METHODS

spawn
Takes a number of arguments. alias, a name (kernel alias) that this instance of the component will be known by; options, a hashref containing POE::Session options for the component's session. See 'connect()' for additional arguments that this method accepts. All arguments are optional.
new
This method is deprecated. See 'spawn' method instead. Takes one argument: a name (kernel alias) which this new connection will be known by. Returns a POE::Component::IRC object :)
server_name
Takes no arguments. Returns the name of the IRC server that the component is currently connected to.
nick_name
Takes no arguments. Returns a scalar containing the current nickname that the bot is using.
session_id
Takes no arguments. Returns the ID of the component's session. Ideal for posting events to the component. $kernel->post( CW$irc->session_id() => 'mode' => CW$channel => '+o' => CW$dude );
yield
This method provides an alternative object based means of posting events to the component. First argument is the event to post, following arguments are sent as arguments to the resultant post. $irc->yield( 'mode' => CW$channel => '+o' => CW$dude );
call
This method provides an alternative object based means of calling events to the component. First argument is the event to call, following arguments are sent as arguments to the resultant call. $irc->call( 'mode' => CW$channel => '+o' => CW$dude );
version
Takes no arguments. Returns the version number of the module.
send_queue
The component provides anti-flood throttling. This method takes no arguments and returns a scalar representing the number of messages that are queued up waiting for dispatch to the irc server.

INPUT

How to talk to your new IRC component... here's the events we'll accept.

Important Commands

connect
Takes one argument: a hash reference of attributes for the new connection (see the SYNOPSIS section of this doc for an example). This event tells the IRC client to connect to a new/different server. If it has a connection already open, it'll close it gracefully before reconnecting. Possible attributes for the new connection are: Server, the server name; Password, an optional password for restricted servers; Port, the remote port number; LocalAddr, which local IP address on a multihomed box to connect as; LocalPort, the local TCP port to open your socket on; Nick, your client's IRC nickname; Username, your client's username; Ircname, some cute comment or something. UseSSL, set to some true value if you want to connect using SSL. Raw, set to some true value to enable the component to send 'irc_raw' events. CWconnect() will supply reasonable defaults for any of these attributes which are missing, so don't feel obliged to write them all out. If the component finds that POE::Component::Client::DNS is installed it will use that to resolve the server name passed. Disable this behaviour if you like, by passing NoDNS => 1. The ever popular irc_part bug has been fixed. To get the bot to exhibit the old broken behaviour pass PartFix => 0. Additionally there is a Flood parameter. When true, it disables the component's flood protection algorithms, allowing it to send messages to an IRC server at full speed. Disconnects and k-lines are some common side effects of flooding IRC servers, so care should be used when enabling this option. Two new attributes are Proxy and ProxyPort for sending your IRC traffic through a proxy server. Proxy's value should be the IP address or server name of the proxy. ProxyPort's value should be the port on the proxy to connect to. CWconnect() will default to using the actual IRC server's port if you provide a proxy but omit the proxy's port. For those people who run bots behind firewalls and/or Network Address Translation there are two additional attributes for DCC. DCCPorts, is either an arrayref of ports to use when initiating DCC, using dcc() or a scalar with the following format, <port>,<port>-<port>, eg. 1024,1050-1060,1080, would represent ports 1024 and 1080 and all the ports from 1050 to 1060, simple, huh?; NATAddr, is the NAT'ed IP address that your bot is hidden behind, this is sent whenever you do DCC. SSL support requires POE::Component::SSLify, as well as an IRC server that supports SSL connections. If you're missing POE::Component::SSLify, specifing 'UseSSL' will do nothing. The default is to not try to use SSL. Setting 'Raw' to true, will enable the component to send 'irc_raw' events to interested plugins and sessions. See below for more details on what a 'irc_raw' events is :)
ctcp and ctcpreply
Sends a CTCP query or response to the nick(s) or channel(s) which you specify. Takes 2 arguments: the nick or channel to send a message to (use an array reference here to specify multiple recipients), and the plain text of the message to send (the CTCP quoting will be handled for you).
dcc
Send a DCC SEND or CHAT request to another person. Takes at least two arguments: the nickname of the person to send the request to and the type of DCC request (SEND or CHAT). For SEND requests, be sure to add a third argument for the filename you want to send. Optionally, you can add a fourth argument for the DCC transfer blocksize, but the default of 1024 should usually be fine. Incidentally, you can send other weird nonstandard kinds of DCCs too; just put something besides 'SEND' or 'CHAT' (say, FOO) in the type field, and you'll get back irc_dcc_foo events when activity happens on its DCC connection. If you are behind a firewall or Network Address Translation, you may want to consult 'connect()' for some parameters that are useful with this command.
dcc_accept
Accepts an incoming DCC connection from another host. First argument: the magic cookie from an 'irc_dcc_request' event. In the case of a DCC GET, the second argument can optionally specify a new name for the destination file of the DCC transfer, instead of using the sender's name for it. (See the 'irc_dcc_request' section below for more details.)
dcc_chat
Sends lines of data to the person on the other side of a DCC CHAT connection. Takes any number of arguments: the magic cookie from an 'irc_dcc_start' event, followed by the data you wish to send. (It'll be chunked into lines by a POE::Filter::Line for you, don't worry.)
dcc_close
Terminates a DCC SEND or GET connection prematurely, and causes DCC CHAT connections to close gracefully. Takes one argument: the magic cookie from an 'irc_dcc_start' or 'irc_dcc_request' event.
join
Tells your IRC client to join a single channel of your choice. Takes at least one arg: the channel name (required) and the channel key (optional, for password-protected channels).
kick
Tell the IRC server to forcibly evict a user from a particular channel. Takes at least 2 arguments: a channel name, the nick of the user to boot, and an optional witty message to show them as they sail out the door.
mode
Request a mode change on a particular channel or user. Takes at least one argument: the mode changes to effect, as a single string (e.g., +sm-p+o), and any number of optional operands to the mode changes (nicks, hostmasks, channel keys, whatever.) Or just pass them all as one big string and it'll still work, whatever. I regret that I haven't the patience now to write a detailed explanation, but serious IRC users know the details anyhow.
nick
Allows you to change your nickname. Takes exactly one argument: the new username that you'd like to be known as.
notice
Sends a NOTICE message to the nick(s) or channel(s) which you specify. Takes 2 arguments: the nick or channel to send a notice to (use an array reference here to specify multiple recipients), and the text of the notice to send.
part
Tell your IRC client to leave the channels which you pass to it. Takes any number of arguments: channel names to depart from.
privmsg
Sends a public or private message to the nick(s) or channel(s) which you specify. Takes 2 arguments: the nick or channel to send a message to (use an array reference here to specify multiple recipients), and the text of the message to send.
quit
Tells the IRC server to disconnect you. Takes one optional argument: some clever, witty string that other users in your channels will see as you leave. You can expect to get an CWirc_disconnect event shortly after sending this.
register
Takes N arguments: a list of event names that your session wants to listen for, minus the irc_ prefix. So, for instance, if you just want a bot that keeps track of which people are on a channel, you'll need to listen for JOINs, PARTs, QUITs, and KICKs to people on the channel you're in. You'd tell POE::Component::IRC that you want those events by saying this:
  $kernel->post( 'my client', 'register', qw(join part quit kick) );
Then, whenever people enter or leave a channel your bot is on (forcibly or not), your session will receive events with names like irc_join, irc_kick, etc., which you can use to update a list of people on the channel. Registering for CW'all' will cause it to send all IRC-related events to you; this is the easiest way to handle it. See the test script for an example.
shutdown
By default, POE::Component::IRC sessions never go away. Even after they're disconnected, they're still sitting around in the background, waiting for you to call CWconnect() on them again to reconnect. (Whether this behavior is the Right Thing is doubtful, but I don't want to break backwards compatibility at this point.) You can send the IRC session a CWshutdown event manually to make it delete itself.
unregister
Takes N arguments: a list of event names which you don't want to receive. If you've previously done a 'register' for a particular event which you no longer care about, this event will tell the IRC connection to stop sending them to you. (If you haven't, it just ignores you. No big deal.)
debug
Takes 1 argument: 0 to turn debugging off or 1 to turn debugging on. This turns debugging on in POE::Filter::IRC, POE::Filter::CTCP, and POE::Component::IRC. This has the same effect as setting Debug to true in 'connect'.

Not-So-Important Commands

admin
Asks your server who your friendly neighborhood server administrators are. If you prefer, you can pass it a server name to query, instead of asking the server you're currently on.
away
When sent with an argument (a message describig where you went), the server will note that you're now away from your machine or otherwise preoccupied, and pass your message along to anyone who tries to communicate with you. When sent without arguments, it tells the server that you're back and paying attention.
info
Basically the same as the version command, except that the server is permitted to return any information about itself that it thinks is relevant. There's some nice, specific standards-writing for ya, eh?
invite
Invites another user onto an invite-only channel. Takes 2 arguments: the nick of the user you wish to admit, and the name of the channel to invite them to.
ison
Asks the IRC server which users out of a list of nicknames are currently online. Takes any number of arguments: a list of nicknames to query the IRC server about.
links
Asks the server for a list of servers connected to the IRC network. Takes two optional arguments, which I'm too lazy to document here, so all you would-be linklooker writers should probably go dig up the RFC.
list
Asks the server for a list of visible channels and their topics. Takes any number of optional arguments: names of channels to get topic information for. If called without any channel names, it'll list every visible channel on the IRC network. This is usually a really big list, so don't do this often.
motd
Request the server's Message of the Day, a document which typically contains stuff like the server's acceptable use policy and admin contact email addresses, et cetera. Normally you'll automatically receive this when you log into a server, but if you want it again, here's how to do it. If you'd like to get the MOTD for a server other than the one you're logged into, pass it the server's hostname as an argument; otherwise, no arguments.
names
Asks the server for a list of nicknames on particular channels. Takes any number of arguments: names of channels to get lists of users for. If called without any channel names, it'll tell you the nicks of everyone on the IRC network. This is a really big list, so don't do this much.
sl
Sends a raw line of text to the server. Takes one argument: a string of a raw IRC command to send to the server. It is more optimal to use the events this module supplies instead of writing raw IRC commands yourself.
stats
Returns some information about a server. Kinda complicated and not terribly commonly used, so look it up in the RFC if you're curious. Takes as many arguments as you please.
time
Asks the server what time it thinks it is, which it will return in a human-readable form. Takes one optional argument: a server name to query. If not supplied, defaults to current server.
topic
Retrieves or sets the topic for particular channel. If called with just the channel name as an argument, it will ask the server to return the current topic. If called with the channel name and a string, it will set the channel topic to that string.
trace
If you pass a server name or nick along with this request, it asks the server for the list of servers in between you and the thing you mentioned. If sent with no arguments, it will show you all the servers which are connected to your current server.
userhost
Asks the IRC server for information about particular nicknames. (The RFC doesn't define exactly what this is supposed to return.) Takes any number of arguments: the nicknames to look up.
users
Asks the server how many users are logged into it. Defaults to the server you're currently logged into; however, you can pass a server name as the first argument to query some other machine instead.
version
Asks the server about the version of ircd that it's running. Takes one optional argument: a server name to query. If not supplied, defaults to current server.
who
Lists the logged-on users matching a particular channel name, hostname, nickname, or what-have-you. Takes one optional argument: a string for it to search for. Wildcards are allowed; in the absence of this argument, it will return everyone who's currently logged in (bad move). Tack an o on the end if you want to list only IRCops, as per the RFC.
whois
Queries the IRC server for detailed information about a particular user. Takes any number of arguments: nicknames or hostmasks to ask for information about. As of version 3.2, you will receive an 'irc_whois' event in addition to the usual numeric responses. See below for details.
whowas
Asks the server for information about nickname which is no longer connected. Takes at least one argument: a nickname to look up (no wildcards allowed), the optional maximum number of history entries to return, and the optional server hostname to query. As of version 3.2, you will receive an 'irc_whowas' event in addition to the usual numeric responses. See below for details.

Purely Esoteric Commands

locops
Opers-only command. This one sends a message to all currently logged-on local-opers (+l). This option is specific to EFNet.
oper
In the exceedingly unlikely event that you happen to be an IRC operator, you can use this command to authenticate with your IRC server. Takes 2 arguments: your username and your password.
operwall
Opers-only command. This one sends a message to all currently logged-on global opers. This option is specific to EFNet.
rehash
Tells the IRC server you're connected to to rehash its configuration files. Only useful for IRCops. Takes no arguments.
restart
Tells the IRC server you're connected to to shut down and restart itself. Only useful for IRCops, thank goodness. Takes no arguments.
sconnect
Tells one IRC server (which you have operator status on) to connect to another. This is actually the CONNECT command, but I already had an event called 'connect', so too bad. Takes the args you'd expect: a server to connect to, an optional port to connect on, and an optional remote server to connect with, instead of the one you're currently on.
summon
Don't even ask.
wallops
Another opers-only command. This one sends a message to all currently logged-on opers (and +w users); sort of a mass PA system for the IRC server administrators. Takes one argument: some clever, witty message to send.

OUTPUT

The events you will receive (or can ask to receive) from your running IRC component. Note that all incoming event names your session will receive are prefixed by irc_, to inhibit event namespace pollution.

If you wish, you can ask the client to send you every event it generates. Simply register for the event name all. This is a lot easier than writing a huge list of things you specifically want to listen for. FIXME: I'd really like to classify these somewhat (basic, oper, ctcp, dcc, raw or some such), and I'd welcome suggestions for ways to make this easier on the user, if you can think of some.

Important Events

irc_connected
The IRC component will send an irc_connected event as soon as it establishes a connection to an IRC server, before attempting to log in. ARG0 is the server name. NOTE: When you get an irc_connected event, this doesn't mean you can start sending commands to the server yet. Wait until you receive an irc_001 event (the server welcome message) before actually sending anything back to the server.
irc_ctcp_*
irc_ctcp_whatever events are generated upon receipt of CTCP messages. For instance, receiving a CTCP PING request generates an irc_ctcp_ping event, CTCP ACTION (produced by typing /me in most IRC clients) generates an irc_ctcp_action event, blah blah, so on and so forth. ARG0 is the nick!hostmask of the sender. ARG1 is the channel/recipient name(s). ARG2 is the text of the CTCP message. Note that DCCs are handled separately see the 'irc_dcc_request' event, below.
irc_ctcpreply_*
irc_ctcpreply_whatever messages are just like irc_ctcp_whatever messages, described above, except that they're generated when a response to one of your CTCP queries comes back. They have the same arguments and such as irc_ctcp_* events.
irc_disconnected
The counterpart to irc_connected, sent whenever a socket connection to an IRC server closes down (whether intentionally or unintentionally). ARG0 is the server name.
irc_error
You get this whenever the server sends you an ERROR message. Expect this to usually be accompanied by the sudden dropping of your connection. ARG0 is the server's explanation of the error.
irc_join
Sent whenever someone joins a channel that you're on. ARG0 is the person's nick!hostmask. ARG1 is the channel name.
irc_invite
Sent whenever someone offers you an invitation to another channel. ARG0 is the person's nick!hostmask. ARG1 is the name of the channel they want you to join.
irc_kick
Sent whenever someone gets booted off a channel that you're on. ARG0 is the kicker's nick!hostmask. ARG1 is the channel name. ARG2 is the nick of the unfortunate kickee. ARG3 is the explanation string for the kick.
irc_mode
Sent whenever someone changes a channel mode in your presence, or when you change your own user mode. ARG0 is the nick!hostmask of that someone. ARG1 is the channel it affects (or your nick, if it's a user mode change). ARG2 is the mode string (i.e., +o-b). The rest of the args (ARG3 .. $#_) are the operands to the mode string (nicks, hostmasks, channel keys, whatever).
irc_msg
Sent whenever you receive a PRIVMSG command that was addressed to you privately. ARG0 is the nick!hostmask of the sender. ARG1 is an array reference containing the nick(s) of the recipients. ARG2 is the text of the message.
irc_nick
Sent whenever you, or someone around you, changes nicks. ARG0 is the nick!hostmask of the changer. ARG1 is the new nick that they changed to.
irc_notice
Sent whenever you receive a NOTICE command. ARG0 is the nick!hostmask of the sender. ARG1 is an array reference containing the nick(s) or channel name(s) of the recipients. ARG2 is the text of the NOTICE message.
irc_part
Sent whenever someone leaves a channel that you're on. ARG0 is the person's nick!hostmask. ARG1 is the channel name. ( There has been a slight bug with irc_part and part messages. ARG1 would contain <#channel> :part message. This has been fixed, but you must pass PartFix => 1 to the 'connect' request ).
irc_ping
An event sent whenever the server sends a PING query to the client. (Don't confuse this with a CTCP PING, which is another beast entirely. If unclear, read the RFC.) Note that POE::Component::IRC will automatically take care of sending the PONG response back to the server for you, although you can still register to catch the event for informational purposes.
irc_public
Sent whenever you receive a PRIVMSG command that was sent to a channel. ARG0 is the nick!hostmask of the sender. ARG1 is an array reference containing the channel name(s) of the recipients. ARG2 is the text of the message.
irc_quit
Sent whenever someone on a channel with you quits IRC (or gets KILLed). ARG0 is the nick!hostmask of the person in question. ARG1 is the clever, witty message they left behind on the way out.
irc_socketerr
Sent when a connection couldn't be established to the IRC server. ARG0 is probably some vague and/or misleading reason for what failed.
irc_whois
Sent in response to a 'whois' query. ARG0 is a hashref, with the following keys: 'nick', the users nickname; 'user', the users username; 'host', their hostname; 'real', their real name; 'idle', their idle time in seconds; 'signon', the epoch time they signed on ( will be undef if ircd does not support this ); 'channels', an arrayref listing visible channels they are on, the channel is prefixed with '@','+','%' depending on whether they have +o +v or +h; 'server', their server ( might not be useful on some networks ); 'oper', whether they are an IRCop, contains the IRC operator string if they are, undef if they aren't. On Freenode if the user has identified with NICKSERV there will be an additional key: 'identified'.
irc_whowas
Similar to the above, except some keys will be missing.
irc_raw
Enabled by passing 'Raw' => 1 to spawn() or connect(), ARG0 is the raw IRC string received by the component from the IRC server, before it has been mangled by filters and such like.
All numeric events (see RFC 1459)
Most messages from IRC servers are identified only by three-digit numeric codes with undescriptive constant names like RPL_UMODEIS and ERR_NOTOPLEVEL. (Actually, the list of codes in the RFC is kind of out-of-date... the list in the back of Net::IRC::Event.pm is more complete, and different IRC networks have different and incompatible lists. Ack!) As an example, say you wanted to handle event 376 (RPL_ENDOFMOTD, which signals the end of the MOTD message). You'd register for '376', and listen for 'irc_376' events. Simple, no? ARG0 is the name of the server which sent the message. ARG1 is the text of the message.

Somewhat Less Important Events

irc_dcc_chat
Notifies you that one line of text has been received from the client on the other end of a DCC CHAT connection. ARG0 is the connection's magic cookie, ARG1 is the nick of the person on the other end, ARG2 is the port number, and ARG3 is the text they sent.
irc_dcc_done
You receive this event when a DCC connection terminates normally. Abnormal terminations are reported by irc_dcc_error, below. ARG0 is the connection's magic cookie, ARG1 is the nick of the person on the other end, ARG2 is the DCC type (CHAT, SEND, GET, etc.), and ARG3 is the port number. For DCC SEND and GET connections, ARG4 will be the filename, ARG5 will be the file size, and ARG6 will be the number of bytes transferred. (ARG5 and ARG6 should always be the same.)
irc_dcc_error
You get this event whenever a DCC connection or connection attempt terminates unexpectedly or suffers some fatal error. ARG0 will be the connection's magic cookie, ARG1 will be a string describing the error. ARG2 will be the nick of the person on the other end of the connection. ARG3 is the DCC type (SEND, GET, CHAT, etc.). ARG4 is the port number of the DCC connection, if any. For SEND and GET connections, ARG5 is the filename, ARG6 is the expected file size, and ARG7 is the transfered size.
irc_dcc_get
Notifies you that another block of data has been successfully transferred from the client on the other end of your DCC GET connection. ARG0 is the connection's magic cookie, ARG1 is the nick of the person on the other end, ARG2 is the port number, ARG3 is the filename, ARG4 is the total file size, and ARG5 is the number of bytes successfully transferred so far.
irc_dcc_request
You receive this event when another IRC client sends you a DCC SEND or CHAT request out of the blue. You can examine the request and decide whether or not to accept it here. ARG0 is the nick of the client on the other end. ARG1 is the type of DCC request (CHAT, SEND, etc.). ARG2 is the port number. ARG3 is a magic cookie argument, suitable for sending with 'dcc_accept' events to signify that you want to accept the connection (see the 'dcc_accept' docs). For DCC SEND and GET connections, ARG4 will be the filename, and ARG5 will be the file size.
irc_dcc_send
Notifies you that another block of data has been successfully transferred from you to the client on the other end of a DCC SEND connection. ARG0 is the connection's magic cookie, ARG1 is the nick of the person on the other end, ARG2 is the port number, ARG3 is the filename, ARG4 is the total file size, and ARG5 is the number of bytes successfully transferred so far.
irc_dcc_start
This event notifies you that a DCC connection has been successfully established. ARG0 is a unique magic cookie argument which you can pass to 'dcc_chat' or 'dcc_close'. ARG1 is the nick of the person on the other end, ARG2 is the DCC type (CHAT, SEND, GET, etc.), and ARG3 is the port number. For DCC SEND and GET connections, ARG4 will be the filename and ARG5 will be the file size.
irc_snotice
A weird, non-RFC-compliant message from an IRC server. Don't worry about it. ARG0 is the text of the server's message.
dcc_resume
  bboetts puny try to get dcc resume implemented in this great
  module:
  ARG0 is the well known 'magic cookie' (as in dcc_send etc.)
  ARG1 is the (eventually new) name of the file
  ARG2 is the size from which will be resumed
  usage and example:
  sub irc_dcc_request {
    my ($kernel, $nick, $type, $port, $magic, $filename, $size) =
      @_[KERNEL, ARG0 .. ARG5];
    print "DCC $type request from $nick on port $port\n";
    if($args->{type} =~ /SEND/i)
    {
      $nick = ($nick =~ /^([^!]+)/);
      $nick =~ s/\W//;
      if(my $filesize = -s "$1.$filename")
      {
        $kernel->post('test', 'dcc_resume', $magic, "$1.$filename", "$filesize" );
        #dont forget to save the cookie, it holds the address of the counterpart which won't be in the server response!!
        $args->{heap}->{cookies}->{$args->{file}} = $args->{magic};
      }#if(-s "$1.$filename")
      else
      {
        $kernel->post( 'test', 'dcc_accept', $magic, "$1.$filename" );
      }#else
    }
  elsif($args->{type} =~ /ACCEPT/i)
  {
      $kernel->post( $args->{context}, 'dcc_accept', $magic, $filename);
  }
  }
 you need a counter part in irc_dcc_request:
    if($type eq 'ACCEPT')
    {
       #the args are in wrong order and missing shift the args 1 up
       $magic->{port} = $magic->{addr};
       my $altcookie = $_[OBJECT]->{cookies}->{$filename};
       $magic->{addr} = $altcookie->{addr};
       delete $_[OBJECT]->{cookies}->{$filename};
       #TODO beware a possible memory leak here...
    }# if($type eq 'ACCEPT')

BUGS

A few have turned up in the past and they are sure to again. Please use <http://rt.cpan.org/> to report any. Alternatively, email the current maintainer.

MAINTAINER

Chris 'BinGOs' Williams <chris@bingosnet.co.uk<gt>

AUTHOR

Dennis Taylor, <dennis@funkplanet.com>

MAD PROPS

The maddest of mad props go out to Rocco dngor Caputo <troc@netrus.net>, for inventing something as mind-bogglingly cool as POE, and to Kevin oznoid Lenzo <lenzo@cs.cmu.edu>, for being the attentive parent of our precocious little infobot on #perl.

Further props to a few of the studly bughunters who made this module not suck: Abys <abys@web1-2-3.com>, Addi <addi@umich.edu>, ResDev <ben@reser.org>, and Roderick <roderick@argon.org>. Woohoo!

Check out the Changes file for further contributors.

SEE ALSO

RFC 1459 <http://www.faqs.org/rfcs/rfc1459.html>, <http://www.irchelp.org/>, <http://poe.perl.org/>, <http://www.infobot.org/>,

Some good examples reside in the POE cookbook which has a whole section devoted to IRC programming <http://poe.perl.org/?POE_Cookbook>.