man XML::SAX::Tap () - Tap a pipeline of SAX processors
NAME
XML::SAX::Tap - Tap a pipeline of SAX processors
SYNOPSIS
use XML::SAX::Machines qw( Pipeline Tap ) ;
my $m = Pipeline( "UpstreamFilter", Tap( "My::Reformatter", \*STDERR ), "DownstreamFilter", );
my $m = Pipeline( "UpstreamFilter", Tap( "| xmllint --format -" ), "DownstreamFilter", );
DESCRIPTION
XML::SAX::Tap is a SAX machine that passes each event it receives on to a brach handler and then on down to it's main handler. This allows debugging output, logging output, validators, and other processors (and machines, of course) to be placed in a pipeline. This differs from XML::Filter::Tee, XML::Filter::SAXT and XML::SAX::Distributer in that a tap is also a pipeline; it contains the processoring that handles the tap.
It's like XML::Filter::Tee in that the events are not buffered; each event is sent first to the tap, and then to the branch (this is different from XML::SAX::Dispatcher, which buffers the events).
It's like XML::SAX::Pipeline in that it contains a series of processors in a pipeline; these comprise the tapping processors:
+----------------------------------------------+ | Tap instance | | | | Intake | | +-----+ +---------+ +---------+ | upstream --+->| Tee |--->| Stage_0 |--...-->| Stage_N | | | +-----+ +---------+ +---------+ | | \ | | \ Exhaust | | +----------------------------------+--> downstream | | +----------------------------------------------+
The events are not copied, since they may be data structures that are difficult or impossibly to copy properly, like parts of a C-based DOM implementation.
Events go to the tap first so that you can validate events using a tap that throws exceptions and they will be acted on before the tap's handler sees them.
This machine has no CWExhaust port (see XML::SAX::Machine for details about CWIntake and CWExhaust ports).
METHODS
- new
-
my $tap = XML::SAX::Tap->new( @tap_processors, \%options );
AUTHOR
Barrie Slaymaker <barries@slaysys.com>
COPYRIGHT
Copyright 2002, Barrie Slaymaker, All Rights Reserved
You may use this module under the terms of the Artistic, GNU Public, or BSD licenses, as you choose.