man SDL_SaveBMP (Fonctions bibliothèques) - SDL_SaveBMP- Save an SDL_Surface as a Windows BMP file.

NAME

SDL_SaveBMP- Save an SDL_Surface as a Windows BMP file.

SYNOPSIS

#include "SDL.h" int SDL_SaveBMP(SDL_Surface *surface, const char *file);

DESCRIPTION

Saves the SDL_Surface surface as a Windows BMP file named file.

RETURN VALUE

Returns 0 if successful or -1 if there was an error.

SEE ALSO

SDL_LoadBMP