man SoSpaceballButtonEvent (Fonctions bibliothèques) -
NAME
SoSpaceballButtonEvent -
SYNOPSIS
#include <Inventor/events/SoSpaceballButtonEvent.h>
Inherits SoButtonEvent.
Detailed Description
The SoSpaceballButtonEvent class contains information about spaceball button interaction.
When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.
See also: SoEvent, SoButtonEvent, SoMouseButtonEvent, SoKeyboardEvent
SoEventCallback, SoHandleEventAction
Public Types
enum Button { ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7, BUTTON8, PICK }
Public Member Functions
virtual SoType getTypeId (void) const
SoSpaceballButtonEvent (void)
virtual ~SoSpaceballButtonEvent ()
void setButton (SoSpaceballButtonEvent::Button button)
SoSpaceballButtonEvent::Button getButton (void) const
Static Public Member Functions
static SoType getClassTypeId (void)
static SbBool isButtonPressEvent (const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)
static SbBool isButtonReleaseEvent (const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)
static void initClass (void)
Member Enumeration Documentation
enum SoSpaceballButtonEvent::Button
This enum contains all spaceball buttons detected by Coin.
Constructor & Destructor Documentation
SoSpaceballButtonEvent::SoSpaceballButtonEvent (void)
Constructor.
SoSpaceballButtonEvent::~SoSpaceballButtonEvent () [virtual]
Destructor.
Member Function Documentation
SoType SoSpaceballButtonEvent::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class.
Reimplemented from SoButtonEvent.
SoType SoSpaceballButtonEvent::getTypeId (void) const [virtual]
Returns the actual type id of an instantiated object.
Reimplemented from SoButtonEvent.
void SoSpaceballButtonEvent::setButton (SoSpaceballButtonEvent::Button buttonarg)
Set the value of the button which the user interacted with.
This method is used from the window specific device classes when translating events to the generic Coin library.
See also: getButton()
SoSpaceballButtonEvent::Button SoSpaceballButtonEvent::getButton (void) const
Returns the value of the button which was pressed or released.
See also: getState()
wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()
SbBool SoSpaceballButtonEvent::isButtonPressEvent (const SoEvent * e, SoSpaceballButtonEvent::Button whichButton) [static]
Convenience method for quickly checking if the given event is a press on the given button, whichButton.
See also: isButtonReleaseEvent(), isOfType(), getButton(), getState()
SbBool SoSpaceballButtonEvent::isButtonReleaseEvent (const SoEvent * e, SoSpaceballButtonEvent::Button whichButton) [static]
Convenience method for quickly checking if the given event is a release of the given button, whichButton.
See also: isButtonPressEvent(), isOfType(), getButton(), getState()
void SoSpaceballButtonEvent::initClass (void) [static]
Initialize the type information data.
Reimplemented from SoButtonEvent.
Author
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