man YEventSoundKill (Fonctions bibliothèques) - Y sound object killed event structures

NAME

YEventSoundKill - Y sound object killed event structures

STRUCTURES

typedef struct {

YID yid;

} YEventSoundKill;

When you recieve this event it means that a Y sound object (that the Y client on the connection that fetched this event started playing) as stopped playing.

The Y sound object referanced by the yid member should be considered invalid after recieving this event.

SEE ALSO