man YEventSoundKill (Fonctions bibliothèques) - Y sound object killed event structures
NAME
YEventSoundKill - Y sound object killed event structures
STRUCTURES
typedef struct {
YID yid;
} YEventSoundKill;
When you recieve this event it means that a Y sound object (that the Y client on the connection that fetched this event started playing) as stopped playing.
The Y sound object referanced by the yid member should be considered invalid after recieving this event.