man YSendClientMessage (Fonctions bibliothèques) - Client message sending
NAME
YsendClientMessage - Client message sending
SYNTAX
#include <Y2/Y.h>
#include <Y2/Ylib.h>
int YSendClientMessage(
YConnection *con,
Boolean notify_self,
int format,
int type,
const char *message,
int length
)
ARGUMENTS
- connection
- Specifies the connection to the Y server, obtained by a call to YOpenConnection.
- notify_self
- specifies to notify this Y client of the message as well, in which case this Y client will receive a YClientMessage event containing the sent message.
- format
- Specifies the format of the message, can be one of YClientMessageFormat*.
- type
- Specifies the type of message, this is often a Y client determined value. However there are some commonly used type values defined by one of YClientMessageType* that you can use.
- message
- Specifies the message content, it can not be longer than YClientMessageMessageMax bytes. This value can also be NULL, in which case length should be 0.
- length
- Specifies the length of the message in bytes, this value can be 0 to YClientMessageMessageMax bytes.
DESCRIPTION
The YSendClientMessage function sends the specified message to all Y clients and the Y server (including this Y client if notify_self is set to True).
A YClientMessage event will be generated.
RETURN VALUE
The YSendClientMessage function returns 0 on success or -1 on failure.
EXAMPLE
#include <stdio.h>
#include <string.h>
#include <Y2/Y.h>
#include <Y2/Ylib.h>
int main(int argc, char *argv[])
{
const char *message;
YConnection *con = YOpenConnection(
"/usr/sbin/starty",
"127.0.0.1:9433"
);
if(con == NULL)
return(1);
/* Our message. */
message = "Hello world!";
/* Send client message. */
if(YSendClientMessage(
con,
False,
YClientMessageFormatString,
YClientMessageTypeComment,
message,
strlen(message)
))
printf("Error.\n");
else
printf("Success!\n");
YCloseConnection(con, False);
return(0);
}