- fli_frame
-
Stores the current frame number of the animation. Allegro game programming library.
- fli_palette
-
Contains the current palette of the animation. Allegro game programming library.
- fli_pal_dirty_from
-
Indicate which parts of the palette have changed. Allegro game programming library.
- fli_pal_dirty_to
-
See fli_pal_dirty_from.3alleg
- fli_timer
-
Global variable for timing FLI playback. Allegro game programming library.
- floodfill
-
Floodfills an enclosed area. Allegro game programming library.
- flush_config_file
-
Flushes the current config file to disk. Allegro game programming library.
- FONT
-
Stores an Allegro font.
- font
-
A simple 8x8 fixed size font. Allegro game programming library.
- for_each_file_ex
-
Executes callback() for each file matching a wildcard. Allegro game programming library.
- freeze_mouse_flag
-
Flag to avoid redrawing the mouse pointer. Allegro game programming library.
- free_audio_stream_buffer
-
Tells the audio stream player new data can be played. Allegro game programming library.
- free_lzss_pack_data
-
Frees an LZSS structure. Allegro game programming library.
- free_lzss_unpack_data
-
Frees an LZSS structure. Allegro game programming library.
- ftofix
-
Converts a floating point value to fixed point. Allegro game programming library.
- generate_332_palette
-
Constructs a fake truecolor palette. Allegro game programming library.
- generate_optimized_palette
-
Generates an optimized palette for a bitmap. Allegro game programming library.
- geta
-
See getr.3alleg
- geta32
-
Extract the alpha component form a 32-bit pixel format color. Allegro game programming library.
- geta_depth
-
See getr_depth.3alleg
- getb
-
See getr.3alleg
- getb15
-
See getr8.3alleg
- getb16
-
See getr8.3alleg
- getb24
-
See getr8.3alleg
- getb32
-
See getr8.3alleg
- getb8
-
See getr8.3alleg
- getb_depth
-
See getr_depth.3alleg
- getg
-
See getr.3alleg
- getg15
-
See getr8.3alleg
- getg16
-
See getr8.3alleg
- getg24
-
See getr8.3alleg
- getg32
-
See getr8.3alleg
- getg8
-
See getr8.3alleg
- getg_depth
-
See getr_depth.3alleg
- getpixel
-
Reads a pixel from a bitmap. Allegro game programming library.
- getr
-
Extract a color component from the current pixel format. Allegro game programming library.
- getr15
-
See getr8.3alleg
- getr16
-
See getr8.3alleg
- getr24
-
See getr8.3alleg
- getr32
-
See getr8.3alleg
- getr8
-
Extract a color component from the specified pixel format. Allegro game programming library.
- getr_depth
-
Extract a color component from a color in a specified pixel format. Allegro game programming library.
- get_align_matrix
-
Rotates a matrix to align it along specified coordinate vectors. Allegro game programming library.
- get_align_matrix_f
-
Floating point version of get_align_matrix(). Allegro game programming library.
- get_audio_stream_buffer
-
Tells you if you need to fill the audiostream or not. Allegro game programming library.
- get_camera_matrix
-
Constructs a camera matrix for perspective projection. Allegro game programming library.
- get_camera_matrix_f
-
Floating point version of get_camera_matrix(). Allegro game programming library.
- get_clip_rect
-
Returns the clipping rectangle of a bitmap. Allegro game programming library.
- get_clip_state
-
Tells if clipping is on for a bitmap. Allegro game programming library.
- get_color
-
Retrieves the specified palette entry. Allegro game programming library.