- fli_frame
 
        - 
Stores the current frame number of the animation. Allegro game programming library.
 
                    - fli_palette
 
        - 
Contains the current palette of the animation. Allegro game programming library.
 
                    - fli_pal_dirty_from
 
        - 
Indicate which parts of the palette have changed. Allegro game programming library.
 
                    - fli_pal_dirty_to
 
        - 
See fli_pal_dirty_from.3alleg
 
                    - fli_timer
 
        - 
Global variable for timing FLI playback. Allegro game programming library.
 
                    - floodfill
 
        - 
Floodfills an enclosed area. Allegro game programming library.
 
                    - flush_config_file
 
        - 
Flushes the current config file to disk. Allegro game programming library.
 
                    - FONT
 
        - 
Stores an Allegro font.
 
                    - font
 
        - 
A simple 8x8 fixed size font. Allegro game programming library.
 
                    - for_each_file_ex
 
        - 
Executes callback() for each file matching a wildcard. Allegro game programming library.
 
                    - freeze_mouse_flag
 
        - 
Flag to avoid redrawing the mouse pointer. Allegro game programming library.
 
                    - free_audio_stream_buffer
 
        - 
Tells the audio stream player new data can be played. Allegro game programming library.
 
                    - free_lzss_pack_data
 
        - 
Frees an LZSS structure. Allegro game programming library.
 
                    - free_lzss_unpack_data
 
        - 
Frees an LZSS structure. Allegro game programming library.
 
                    - ftofix
 
        - 
Converts a floating point value to fixed point. Allegro game programming library.
 
                    - generate_332_palette
 
        - 
Constructs a fake truecolor palette. Allegro game programming library.
 
                    - generate_optimized_palette
 
        - 
Generates an optimized palette for a bitmap. Allegro game programming library.
 
                    - geta
 
        - 
See getr.3alleg
 
                    - geta32
 
        - 
Extract the alpha component form a 32-bit pixel format color. Allegro game programming library.
 
                    - geta_depth
 
        - 
See getr_depth.3alleg
 
                    - getb
 
        - 
See getr.3alleg
 
                    - getb15
 
        - 
See getr8.3alleg
 
                    - getb16
 
        - 
See getr8.3alleg
 
                    - getb24
 
        - 
See getr8.3alleg
 
                    - getb32
 
        - 
See getr8.3alleg
 
                    - getb8
 
        - 
See getr8.3alleg
 
                    - getb_depth
 
        - 
See getr_depth.3alleg
 
                    - getg
 
        - 
See getr.3alleg
 
                    - getg15
 
        - 
See getr8.3alleg
 
                    - getg16
 
        - 
See getr8.3alleg
 
                    - getg24
 
        - 
See getr8.3alleg
 
                    - getg32
 
        - 
See getr8.3alleg
 
                    - getg8
 
        - 
See getr8.3alleg
 
                    - getg_depth
 
        - 
See getr_depth.3alleg
 
                    - getpixel
 
        - 
Reads a pixel from a bitmap. Allegro game programming library.
 
                    - getr
 
        - 
Extract a color component from the current pixel format. Allegro game programming library.
 
                    - getr15
 
        - 
See getr8.3alleg
 
                    - getr16
 
        - 
See getr8.3alleg
 
                    - getr24
 
        - 
See getr8.3alleg
 
                    - getr32
 
        - 
See getr8.3alleg
 
                    - getr8
 
        - 
Extract a color component from the specified pixel format. Allegro game programming library.
 
                    - getr_depth
 
        - 
Extract a color component from a color in a specified pixel format. Allegro game programming library.
 
                    - get_align_matrix
 
        - 
Rotates a matrix to align it along specified coordinate vectors. Allegro game programming library.
 
                    - get_align_matrix_f
 
        - 
Floating point version of get_align_matrix(). Allegro game programming library.
 
                    - get_audio_stream_buffer
 
        - 
Tells you if you need to fill the audiostream or not. Allegro game programming library.
 
                    - get_camera_matrix
 
        - 
Constructs a camera matrix for perspective projection. Allegro game programming library.
 
                    - get_camera_matrix_f
 
        - 
Floating point version of get_camera_matrix(). Allegro game programming library.
 
                    - get_clip_rect
 
        - 
Returns the clipping rectangle of a bitmap. Allegro game programming library.
 
                    - get_clip_state
 
        - 
Tells if clipping is on for a bitmap. Allegro game programming library.
 
                    - get_color
 
        - 
Retrieves the specified palette entry. Allegro game programming library.