- d_text_proc
-
Dialogs procedure drawing text onto the screen. Allegro game programming library.
- d_yield_proc
-
Invisible dialog procedure that yields CPU timeslices. Allegro game programming library.
- ellipse
-
Draws an ellipse. Allegro game programming library.
- ellipsefill
-
Draws a filled ellipse. Allegro game programming library.
- empty_string
-
Universal string NULL terminator. Allegro game programming library.
- enable_hardware_cursor
-
Enables the OS hardware cursor. Allegro game programming library.
- enable_triple_buffer
-
Enables triple buffering. Allegro game programming library.
- END_OF_FUNCTION
-
Locks the code used by a timer. Allegro game programming library.
- END_OF_MAIN
-
Macro to put after your main() function. Allegro game programming library.
- ex12bit
-
How to fake a 12-bit truecolor mode on an 8-bit card. Allegro game programming library.
- ex3buf
-
Mode-X triple buffering and retrace interrupt simulation. Allegro game programming library.
- ex3d
-
3d 'bouncy cubes' demo. Allegro game programming library.
- exaccel
-
Using offscreen video memory to store source graphics for VBE/AF. Allegro game programming library.
- exalpha
-
Creating and using 32 bit RGBA sprites. Allegro game programming library.
- exbitmap
-
Loading and displaying PCX and BMP files. Allegro game programming library.
- exblend
-
Using translucency in truecolor modes. Allegro game programming library.
- excamera
-
Viewing a 3d world from an arbitrary camera position. Allegro game programming library.
- excolmap
-
Creating graphical effects with color mapping tables. Allegro game programming library.
- exconfig
-
Using the configuration routines. Allegro game programming library.
- excustom
-
Creating custom GUI objects. Allegro game programming library.
- exdata
-
Accessing the contents of datafiles. Allegro game programming library.
- exdbuf
-
How to use double buffering to avoid flicker. Allegro game programming library.
- exexedat
-
Appending datafiles onto your executable. Allegro game programming library.
- exfixed
-
Using fixed point maths. Allegro game programming library.
- exflame
-
How to write directly to video memory improving performance. Allegro game programming library.
- exflip
-
Comparison of double buffering and page flipping. Allegro game programming library.
- exfont
-
Allegro game programming library.
- exgui
-
Using the GUI routines. Allegro game programming library.
- exhello
-
Simple graphical "hello world" program. Allegro game programming library.
- exists
-
Shortcut version of file_exists() for normal files. Allegro game programming library.
- exjoy
-
Detecting, calibrating and using joystick input. Allegro game programming library.
- exkeys
-
How to get input from the keyboard in different ways. Allegro game programming library.
- exlights
-
One way to do colored lighting effects in a hicolor video mode. Allegro game programming library.
- exmem
-
Drawing onto memory bitmaps and then blitting them to the screen. Allegro game programming library.
- exmidi
-
Playing MIDI music. Allegro game programming library.
- exmouse
-
Getting input from the mouse. Allegro game programming library.
- expackf
-
Using custom PACKFILE vtables. Allegro game programming library.
- expal
-
Palette effects and color cycling. Allegro game programming library.
- expat
-
Using patterned drawing modes and sub-bitmaps. Allegro game programming library.
- exquat
-
A comparison between euler angles and quaternions. Allegro game programming library.
- exrgbhsv
-
RGB <-> HSV colorspace conversions. Allegro game programming library.
- exsample
-
Playing digital samples. Allegro game programming library.
- exscale
-
Loading PCX files and bitmap stretching. Allegro game programming library.
- exscn3d
-
Using the 3d scene functions. Allegro game programming library.
- exscroll
-
Mode-X hardware scrolling and split screens. Allegro game programming library.
- exshade
-
Gouraud shaded sprites. Allegro game programming library.
- exspline
-
Constructing smooth movement paths from spline curves. Allegro game programming library.
- exsprite
-
Datafiles access and sprite animation. Allegro game programming library.
- exstars
-
3d starfield and lightsourced spaceship. Allegro game programming library.
- exstream
-
Playing audio streams. Allegro game programming library.