- get_color_conversion
-
Returns the current color conversion mode. Allegro game programming library.
- get_color_depth
-
Returns the current pixel color depth. Allegro game programming library.
- get_compiled_sprite
-
Creates a compiled sprite using a bitmap as source. Allegro game programming library.
- get_config_argv
-
Reads a token list from the configuration file. Allegro game programming library.
- get_config_float
-
Retrieves a float from the configuration file. Allegro game programming library.
- get_config_hex
-
Retrieves a hexadecimal value from the configuration file. Allegro game programming library.
- get_config_id
-
Retrieves a driver ID from a configuration file. Allegro game programming library.
- get_config_int
-
Retrieves an integer from the configuration file. Allegro game programming library.
- get_config_string
-
Retrieves a string from the configuration file. Allegro game programming library.
- get_config_text
-
Returns a string translated to the current language. Allegro game programming library.
- get_datafile_property
-
Returns the property string for the object. Allegro game programming library.
- get_desktop_resolution
-
Finds out the desktop resolution. Allegro game programming library.
- get_display_switch_mode
-
Returns the current display switching mode. Allegro game programming library.
- get_executable_name
-
Obtains the full path to the current executable. Allegro game programming library.
- get_extension
-
Returns a pointer to the extension of a filename. Allegro game programming library.
- get_filename
-
Returns a pointer to the filename portion of a path. Allegro game programming library.
- get_font_ranges
-
Returns the number of character ranges in a font. Allegro game programming library.
- get_font_range_begin
-
Returns the start of a character range in a font. Allegro game programming library.
- get_font_range_end
-
Returns the last character of a character range in a font. Allegro game programming library.
- get_gfx_mode_list
-
Obtains a list of available video modes. Allegro game programming library.
- get_midi_length
-
Determines the total playing time of a midi, in seconds. Allegro game programming library.
- get_mixer_bits
-
Returns the mixer bitdepth (8 or 16). Allegro game programming library.
- get_mixer_buffer_length
-
Returns the number of samples per channel in the mixer buffer. Allegro game programming library.
- get_mixer_channels
-
Returns the number of output channels. Allegro game programming library.
- get_mixer_frequency
-
Returns the mixer frequency, in Hz. Allegro game programming library.
- get_mixer_quality
-
Returns the current mixing quality. Allegro game programming library.
- get_mixer_voices
-
Returns the number of voices allocated to the mixer. Allegro game programming library.
- get_mouse_mickeys
-
How far the mouse has moved since the last call to this function. Allegro game programming library.
- get_palette
-
Retrieves the entire palette of 256 colors. Allegro game programming library.
- get_palette_range
-
Retrieves a specific palette range. Allegro game programming library.
- get_refresh_rate
-
Returns the current refresh rate. Allegro game programming library.
- get_rle_sprite
-
Creates an RLE sprite using a bitmap as source. Allegro game programming library.
- get_rotation_matrix
-
Constructs X, Y, Z rotation matrices. Allegro game programming library.
- get_rotation_matrix_f
-
See get_rotation_matrix.3alleg
- get_rotation_quat
-
Constructs a quaternion to rotate points around all three axes. Allegro game programming library.
- get_scaling_matrix
-
Constructs a scaling matrix. Allegro game programming library.
- get_scaling_matrix_f
-
See get_scaling_matrix.3alleg
- get_sound_input_cap_bits
-
Checks which audio input sample formats are supported. Allegro game programming library.
- get_sound_input_cap_parm
-
Detects if the specified recording parameters are supported. Allegro game programming library.
- get_sound_input_cap_rate
-
Returns the maximum sample frequency for recording. Allegro game programming library.
- get_sound_input_cap_stereo
-
Tells if the input driver is capable of stereo recording. Allegro game programming library.
- get_transformation_matrix
-
Constructs X, Y, Z rotation matrices with an angle and scaling. Allegro game programming library.
- get_transformation_matrix_f
-
Floating point version of get_transformation_matrix(). Allegro game programming library.
- get_translation_matrix
-
Constructs a translation matrix. Allegro game programming library.
- get_translation_matrix_f
-
See get_translation_matrix.3alleg
- get_uformat
-
Finds out what text encoding format is currently selected. Allegro game programming library.
- get_vector_rotation_matrix
-
Constructs X, Y, Z rotation matrices with an angle. Allegro game programming library.
- get_vector_rotation_matrix_f
-
See get_vector_rotation_matrix.3alleg
- get_vector_rotation_quat
-
Constructs a quaternion to rotate points around a vector. Allegro game programming library.
- get_x_rotate_matrix
-
Construct X axis rotation matrices. Allegro game programming library.