- MENU_PLAYER
-
Stores GUI data internally used by Allegro.
- merge_fonts
-
Merges two fonts into one font. Allegro game programming library.
- MIDI
-
Stores MIDI data. Allegro game programming library.
- midi_loop_end
-
See midi_loop_start.3alleg
- midi_loop_start
-
Loop start and end points, set by play_looped_midi(). Allegro game programming library.
- midi_meta_callback
-
See midi_msg_callback.3alleg
- midi_msg_callback
-
Hook functions allowing you to intercept MIDI player events. Allegro game programming library.
- midi_out
-
Streams a block of MIDI commands into the player. Allegro game programming library.
- midi_pause
-
Pauses the MIDI player. Allegro game programming library.
- midi_pos
-
Stores the current position in the MIDI file. Allegro game programming library.
- midi_recorder
-
Hook notifying you when new MIDI data becomes available. Allegro game programming library.
- midi_resume
-
Resumes playback of a paused MIDI file. Allegro game programming library.
- midi_seek
-
Seeks to the given midi_pos in the current MIDI file. Allegro game programming library.
- midi_sysex_callback
-
See midi_msg_callback.3alleg
- midi_time
-
The current position in the MIDI file, in seconds. Allegro game programming library.
- mouse_b
-
See mouse_x.3alleg
- mouse_callback
-
User specified mouse callback. Allegro game programming library.
- mouse_needs_poll
-
Tells if the mouse driver requires polling. Allegro game programming library.
- mouse_pos
-
See mouse_x.3alleg
- mouse_sprite
-
Global variable with the mouse sprite and focus point. Allegro game programming library.
- mouse_x
-
Global variable with the mouse position/button state. Allegro game programming library.
- mouse_x_focus
-
See mouse_sprite.3alleg
- mouse_y
-
See mouse_x.3alleg
- mouse_y_focus
-
See mouse_sprite.3alleg
- mouse_z
-
See mouse_x.3alleg
- need_uconvert
-
Tells if a string requires encoding conversion. Allegro game programming library.
- next_fli_frame
-
Reads the next frame of the current animation file. Allegro game programming library.
- normalize_vector
-
Converts the vector to a unit vector. Allegro game programming library.
- normalize_vector_f
-
See normalize_vector.3alleg
- num_joysticks
-
Global variable saying how many joysticks there are. Allegro game programming library.
- object_message
-
Sends a message to an object and returns the answer. Allegro game programming library.
- offer_focus
-
Offers the input focus to a particular object. Allegro game programming library.
- open_fli
-
Makes a FLI file open and ready for playing. Allegro game programming library.
- open_memory_fli
-
See open_fli.3alleg
- os_multitasking
-
Indicates if the OS is multitasking. Allegro game programming library.
- os_revision
-
See os_version.3alleg
- os_type
-
Stores the detected type of the OS. Allegro game programming library.
- os_version
-
Version of the OS currently running. Allegro game programming library.
- override_config_data
-
Specifies a block of data containing config overrides. Allegro game programming library.
- override_config_file
-
Specifies a file containing config overrides. Allegro game programming library.
- PACKFILE
-
Packfile structure, similar to the libc FILE structure. Allegro game programming library.
- packfile_password
-
Sets the global I/O encryption password. Allegro game programming library.
- PACKFILE_VTABLE
-
Packfile vtable structure, for custom packfiles. Allegro game programming library.
- pack_fclose
-
Closes a stream previously opened. Allegro game programming library.
- pack_fclose_chunk
-
Closes a previously opened sub-chunk. Allegro game programming library.
- pack_feof
-
Returns nonzero as soon as you reach the end of the file. Allegro game programming library.
- pack_ferror
-
Tells if an error occurred during an operation on the stream. Allegro game programming library.
- pack_fgets
-
Reads a line from the stream. Allegro game programming library.
- pack_fopen
-
Opens a file according to mode. Allegro game programming library.
- pack_fopen_chunk
-
Opens a sub-chunk of a file. Allegro game programming library.