Pages du manuel Linux : Fonctions des bibliothèques / alleg

MENU_PLAYER
Stores GUI data internally used by Allegro.
merge_fonts
Merges two fonts into one font. Allegro game programming library.
MIDI
Stores MIDI data. Allegro game programming library.
midi_loop_end
See midi_loop_start.3alleg
midi_loop_start
Loop start and end points, set by play_looped_midi(). Allegro game programming library.
midi_meta_callback
See midi_msg_callback.3alleg
midi_msg_callback
Hook functions allowing you to intercept MIDI player events. Allegro game programming library.
midi_out
Streams a block of MIDI commands into the player. Allegro game programming library.
midi_pause
Pauses the MIDI player. Allegro game programming library.
midi_pos
Stores the current position in the MIDI file. Allegro game programming library.
midi_recorder
Hook notifying you when new MIDI data becomes available. Allegro game programming library.
midi_resume
Resumes playback of a paused MIDI file. Allegro game programming library.
midi_seek
Seeks to the given midi_pos in the current MIDI file. Allegro game programming library.
midi_sysex_callback
See midi_msg_callback.3alleg
midi_time
The current position in the MIDI file, in seconds. Allegro game programming library.
mouse_b
See mouse_x.3alleg
mouse_callback
User specified mouse callback. Allegro game programming library.
mouse_needs_poll
Tells if the mouse driver requires polling. Allegro game programming library.
mouse_pos
See mouse_x.3alleg
mouse_sprite
Global variable with the mouse sprite and focus point. Allegro game programming library.
mouse_x
Global variable with the mouse position/button state. Allegro game programming library.
mouse_x_focus
See mouse_sprite.3alleg
mouse_y
See mouse_x.3alleg
mouse_y_focus
See mouse_sprite.3alleg
mouse_z
See mouse_x.3alleg
need_uconvert
Tells if a string requires encoding conversion. Allegro game programming library.
next_fli_frame
Reads the next frame of the current animation file. Allegro game programming library.
normalize_vector
Converts the vector to a unit vector. Allegro game programming library.
normalize_vector_f
See normalize_vector.3alleg
num_joysticks
Global variable saying how many joysticks there are. Allegro game programming library.
object_message
Sends a message to an object and returns the answer. Allegro game programming library.
offer_focus
Offers the input focus to a particular object. Allegro game programming library.
open_fli
Makes a FLI file open and ready for playing. Allegro game programming library.
open_memory_fli
See open_fli.3alleg
os_multitasking
Indicates if the OS is multitasking. Allegro game programming library.
os_revision
See os_version.3alleg
os_type
Stores the detected type of the OS. Allegro game programming library.
os_version
Version of the OS currently running. Allegro game programming library.
override_config_data
Specifies a block of data containing config overrides. Allegro game programming library.
override_config_file
Specifies a file containing config overrides. Allegro game programming library.
PACKFILE
Packfile structure, similar to the libc FILE structure. Allegro game programming library.
packfile_password
Sets the global I/O encryption password. Allegro game programming library.
PACKFILE_VTABLE
Packfile vtable structure, for custom packfiles. Allegro game programming library.
pack_fclose
Closes a stream previously opened. Allegro game programming library.
pack_fclose_chunk
Closes a previously opened sub-chunk. Allegro game programming library.
pack_feof
Returns nonzero as soon as you reach the end of the file. Allegro game programming library.
pack_ferror
Tells if an error occurred during an operation on the stream. Allegro game programming library.
pack_fgets
Reads a line from the stream. Allegro game programming library.
pack_fopen
Opens a file according to mode. Allegro game programming library.
pack_fopen_chunk
Opens a sub-chunk of a file. Allegro game programming library.