- pack_fopen_vtable
-
Allegro game programming library.
- pack_fputs
-
Writes a string to the stream. Allegro game programming library.
- pack_fread
-
Reads n bytes from the stream. Allegro game programming library.
- pack_fseek
-
Seeks inside a stream. Allegro game programming library.
- pack_fwrite
-
Writes n bytes to the stream. Allegro game programming library.
- pack_getc
-
Returns the next character from a stream. Allegro game programming library.
- pack_igetl
-
Like pack_getc(), but using 32-bit Intel byte ordering words. Allegro game programming library.
- pack_igetw
-
Like pack_getc(), but using 16-bit Intel byte ordering words. Allegro game programming library.
- pack_iputl
-
Like pack_putc(), but using 32-bit Intel byte ordering words. Allegro game programming library.
- pack_iputw
-
Like pack_putc(), but using 16-bit Intel byte ordering words. Allegro game programming library.
- pack_mgetl
-
Like pack_getc(), but using 32-bit Motorola byte ordering words. Allegro game programming library.
- pack_mgetw
-
Like pack_getc(), but using 16-bit Motorola byte ordering words. Allegro game programming library.
- pack_mputl
-
Like pack_putc(), but using 32-bit Motorola byte ordering words. Allegro game programming library.
- pack_mputw
-
Like pack_putc(), but using 16-bit Motorola byte ordering words. Allegro game programming library.
- pack_putc
-
Puts a character in the stream. Allegro game programming library.
- PALETTE
-
Stores palette information. Allegro game programming library.
- palette_color
-
Maps palette indexes into the current pixel format colors. Allegro game programming library.
- PAL_SIZE
-
Number of entries in a palette. Allegro game programming library.
- persp_project
-
Projects a 3d point into 2d screen space. Allegro game programming library.
- persp_project_f
-
See persp_project.3alleg
- pivot_scaled_sprite
-
Rotates and stretches a sprite around a specified point. Allegro game programming library.
- pivot_scaled_sprite_v_flip
-
Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.
- pivot_sprite
-
Rotates a sprite around a specified point. Allegro game programming library.
- pivot_sprite_v_flip
-
Rotates and flips a sprite around a specified point. Allegro game programming library.
- play_audio_stream
-
Creates a new audio stream and starts playing it. Allegro game programming library.
- play_fli
-
Plays a FLI or FLC animation from disk. Allegro game programming library.
- play_looped_midi
-
Starts playing a MIDI file with a user-defined loop position. Allegro game programming library.
- play_memory_fli
-
Plays a FLI or FLC animation from memory. Allegro game programming library.
- play_midi
-
Starts playing the specified MIDI file. Allegro game programming library.
- play_sample
-
Plays a sample. Allegro game programming library.
- poll_joystick
-
Polls the joystick. Allegro game programming library.
- poll_keyboard
-
Polls the keyboard. Allegro game programming library.
- poll_mouse
-
Polls the mouse. Allegro game programming library.
- poll_scroll
-
Checks the status of a scroll request with triple buffering. Allegro game programming library.
- polygon
-
Draws a filled polygon. Allegro game programming library.
- polygon3d
-
Draws a 3d polygon onto the specified bitmap. Allegro game programming library.
- polygon3d_f
-
See polygon3d.3alleg
- polygon_z_normal
-
Finds the Z component of the normal vector to three vertices. Allegro game programming library.
- polygon_z_normal_f
-
See polygon_z_normal.3alleg
- POLYTYPE_ATEX
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_ATEX_LIT
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_ATEX_MASK
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_ATEX_MASK_LIT
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_ATEX_MASK_TRANS
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_ATEX_TRANS
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_FLAT
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_GCOL
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_GRGB
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_PTEX
-
Polygon rendering mode type Allegro game programming library.
- POLYTYPE_PTEX_LIT
-
See POLYTYPE_ATEX_LIT.3alleg