Pages du manuel Linux : Fonctions des bibliothèques / alleg

centre_dialog
Centers an array of dialog objects. Allegro game programming library.
check_cpu
Detects the CPU type. Allegro game programming library.
circle
Draws a circle. Allegro game programming library.
circlefill
Draws a filled circle. Allegro game programming library.
clear_bitmap
Clears the bitmap to color 0. Allegro game programming library.
clear_keybuf
Clears the keyboard buffer. Allegro game programming library.
clear_scene
Initializes a scene. Allegro game programming library.
clear_to_color
Clears the bitmap to the specified color. Allegro game programming library.
clear_zbuffer
Writes a depth value into the given Z-buffer. Allegro game programming library.
clip3d
Clips the polygon given in vtx using fixed point math. Allegro game programming library.
clip3d_f
Clips the polygon given in vtx using floating point math, Allegro game programming library.
close_fli
Closes a FLI file previously opened. Allegro game programming library.
COLOR_MAP
Stores a color map to accelerate drawing. Allegro game programming library.
color_map
Global pointer to the color mapping table. Allegro game programming library.
COMPILED_SPRITE
Stores the contents of a compiled sprite. Allegro game programming library.
config_is_hooked
Tells if a config section has custom hooks. Allegro game programming library.
cpu_capabilities
Contains the capability flags of the CPU. Allegro game programming library.
cpu_family
Contains the CPU type. Allegro game programming library.
cpu_model
Contains the Intel CPU submodel. Allegro game programming library.
cpu_vendor
Contains the CPU vendor name. Allegro game programming library.
create_bitmap
Creates a memory bitmap. Allegro game programming library.
create_bitmap_ex
Creates a memory bitmap specifying color depth. Allegro game programming library.
create_blender_table
Emulates truecolor blender effects in palettised modes. Allegro game programming library.
create_color_table
Fills a color mapping table for customised effects. Allegro game programming library.
create_light_table
Fills a color mapping table for lighting effects. Allegro game programming library.
create_lzss_pack_data
Creates an LZSS structure for compression. Allegro game programming library.
create_lzss_unpack_data
Creates an LZSS structure for decompression. Allegro game programming library.
create_rgb_table
Generates an RGB mapping table with lookup data for a palette. Allegro game programming library.
create_sample
Constructs a new sample structure of the specified type. Allegro game programming library.
create_scene
Allocates memory for a 3d scene. Allegro game programming library.
create_sub_bitmap
Creates a memory sub bitmap. Allegro game programming library.
create_sub_zbuffer
Creates a sub-z-buffer. Allegro game programming library.
create_system_bitmap
Creates a system memory bitmap. Allegro game programming library.
create_trans_table
Fills a color mapping table for translucency effects. Allegro game programming library.
create_video_bitmap
Creates a video memory bitmap. Allegro game programming library.
create_zbuffer
Creates a Z-buffer for a bitmap. Allegro game programming library.
cross_product
Calculates the cross product. Allegro game programming library.
cross_product_f
See cross_product.3alleg
DATAFILE
Stores an Allegro datafile in memory.
DAT_ID
Makes an ID value from four letters. Allegro game programming library.
deallocate_voice
Frees a soundcard voice. Allegro game programming library.
default_palette
The default IBM BIOS palette. Allegro game programming library.
delete_file
Removes a file from the disk. Allegro game programming library.
desktop_color_depth
Finds out the desktop color depth. Allegro game programming library.
desktop_palette
The palette used by the Atari ST low resolution desktop. Allegro game programming library.
destroy_bitmap
Destroys any type of created bitmap. Allegro game programming library.
destroy_compiled_sprite
Destroys a compiled sprite. Allegro game programming library.
destroy_font
Frees the memory being used by a font structure. Allegro game programming library.
destroy_gfx_mode_list
Frees the list created by get_gfx_mode_list(). Allegro game programming library.
destroy_midi
Destroys a MIDI structure when you are done with it. Allegro game programming library.