Pages du manuel Linux : Fonctions des bibliothèques / alleg

render_scene
Renders all the queued scene polygons. Allegro game programming library.
replace_extension
Replaces filename+extension with a new extension tail. Allegro game programming library.
replace_filename
Replaces path+filename with a new filename tail. Allegro game programming library.
request_refresh_rate
Requests a specific refresh rate during graphic mode switch. Allegro game programming library.
request_scroll
Queues a hardware scroll request with triple buffering. Allegro game programming library.
request_video_bitmap
Triple buffering page flip request. Allegro game programming library.
reserve_voices
Reserve a number of voices for the digital and MIDI drivers. Allegro game programming library.
reset_fli_variables
Resets the bitmap and palette dirty global variables. Allegro game programming library.
rest
Waits a specified number of milliseconds or yields CPU. Allegro game programming library.
rest_callback
Like rest(), but calls the callback during the wait. Allegro game programming library.
retrace_count
Retrace count simulator. Allegro game programming library.
RGB
Single palette entry. Allegro game programming library.
RGB_MAP
Stores an rgb map to accelerate conversions. Allegro game programming library.
rgb_map
Look up table to speed up reducing RGB values to palette colors. Allegro game programming library.
rgb_to_hsv
See hsv_to_rgb.3alleg
RLE_SPRITE
Stores the contents of an RLE sprite. Allegro game programming library.
rotate_scaled_sprite
Rotates and stretches a sprite. Allegro game programming library.
rotate_scaled_sprite_v_flip
Rotates, stretches and flips a sprite. Allegro game programming library.
rotate_sprite
Rotates a sprite. Allegro game programming library.
rotate_sprite_v_flip
Rotates and flips a sprite. Allegro game programming library.
SAMPLE
Stores sound data. Allegro game programming library.
save_bitmap
Saves a bitmap into any supported file format. Allegro game programming library.
save_bmp
Saves a bitmap into a BMP file. Allegro game programming library.
save_bmp_pf
Packfile version of save_bmp. Allegro game programming library.
save_joystick_data
Saves joystick calibration data. Allegro game programming library.
save_pcx
Saves a bitmap into a PCX file. Allegro game programming library.
save_pcx_pf
Packfile version of save_pcx. Allegro game programming library.
save_sample
Writes a sample into a file. Allegro game programming library.
save_tga
Saves a bitmap into a TGA file. Allegro game programming library.
save_tga_pf
Packfile version of save_tga. Allegro game programming library.
scancode_to_ascii
Converts a scancode to an ASCII character. Allegro game programming library.
scancode_to_name
Converts a scancode to a key name. Allegro game programming library.
scare_mouse
Helper for hiding the mouse pointer before drawing. Allegro game programming library.
scare_mouse_area
Helper for hiding the mouse cursor before drawing in an area. Allegro game programming library.
scene_gap
Number controlling the scene z-sorting algorithm behaviour. Allegro game programming library.
scene_polygon3d
Puts a polygon in the scene rendering list. Allegro game programming library.
scene_polygon3d_f
See scene_polygon3d.3alleg
screen
Global pointer to the screen hardware video memory. Allegro game programming library.
SCREEN_H
See SCREEN_W.3alleg
SCREEN_W
Global define to obtain the size of the screen. Allegro game programming library.
scroll_screen
Requests a hardware scroll request. Allegro game programming library.
select_mouse_cursor
Tells Allegro to select software or hardware cursor drawing.
select_palette
Sets the internal palette for color conversion. Allegro game programming library.
set_add_blender
Enables an additive blender mode. Allegro game programming library.
set_allegro_resource_path
Sets a specific resource search path. Allegro game programming library.
set_alpha_blender
Enables a special alpha-channel blending mode. Allegro game programming library.
set_blender_mode
Specifies a custom set of truecolor blender routines. Allegro game programming library.
set_blender_mode_ex
An even more complex version of set_blender_mode(). Allegro game programming library.
set_burn_blender
Enables a burn blender mode. Allegro game programming library.
set_clip_rect
Sets the clipping rectangle of a bitmap. Allegro game programming library.