Pages du manuel Linux : Fonctions des bibliothèques

iswdigit
test for a decimal digit wide-character code
iswgraph
Vérifier si un caractère large a une représentation graphique.
iswgraph
test for a visible wide-character code
iswlower
Vérifier si un caractère large est minuscule.
iswlower
test for a lowercase letter wide-character code
iswprint
Vérifier si un caractère large est imprimable.
iswprint
test for a printable wide-character code
iswpunct
Vérifier si un caractère large est un symbole de ponctuation.
iswpunct
test for a punctuation wide-character code
iswspace
Vérifier si un caractère large est un espace.
iswspace
test for a white-space wide-character code
iswupper
Vérifier si un caractère large est une majuscule.
iswupper
test for an uppercase letter wide-character code
iswxdigit
Vérifier si un caractère large est un chiffre hexadécimal.
iswxdigit
test for a hexadecimal digit wide-character code
isxdigit
test for a hexadecimal digit
is_color_font
Returns TRUE if a font is a color font. Allegro game programming library.
is_compatible_font
Check if two fonts are of the same type. Allegro game programming library.
is_context_customizable
check whether context type is customizable by the administrator.
is_inside_bitmap
Tells if a point is inside a bitmap. Allegro game programming library.
Is_integer
is_linear_bitmap
Tells if a bitmap is linear. Allegro game programming library.
is_memory_bitmap
Tells if a bitmap is a memory bitmap. Allegro game programming library.
is_mono_font
Returns TRUE if a font is a monochrome font. Allegro game programming library.
Is_normal_iterator
is_planar_bitmap
Tells if a bitmap is a planar screen bitmap. Allegro game programming library.
is_relative_filename
Returns TRUE if the filename is relative. Allegro game programming library.
is_same_bitmap
Tells if two bitmaps describe the same drawing surface. Allegro game programming library.
is_screen_bitmap
Tells if a bitmap is the screen bitmap or sub bitmap. Allegro game programming library.
is_selinux_enabled
check whether SE Linux is enabled
is_sub_bitmap
Tells if a bitmap is a sub bitmap. Allegro game programming library.
is_system_bitmap
Tells if a bitmap is a system bitmap or sub bitmap. Allegro game programming library.
is_video_bitmap
Tells if a bitmap is a screen bitmap, video memory or sub bitmap. Allegro game programming library.
is_windowed_mode
Tells if you are running in windowed mode. Allegro game programming library.
items
make and break connections between items and menus
Iterator_types
These are empty types, used to distinguish different iterators. The distinction is not made by what they contain, but simply by what they are. Different underlying algorithms can then be used based on the different operations supporetd by different iterator types.
itofix
Converts an integer to fixed point. Allegro game programming library.
izmax1
find the index of the element whose real part has maximum absolute value
j0
Fonctions de Bessel.
j0
Bessel functions of the first kind
j1
See j0.3posix
J1BC
Judy arrays - C library functions for creating and accessing dynamic arrays
J1C
Judy arrays - C library functions for creating and accessing dynamic arrays
J1F
Judy arrays - C library functions for creating and accessing dynamic arrays
J1FA
Judy arrays - C library functions for creating and accessing dynamic arrays
J1FE
Judy arrays - C library functions for creating and accessing dynamic arrays
J1L
Judy arrays - C library functions for creating and accessing dynamic arrays
J1LE
Judy arrays - C library functions for creating and accessing dynamic arrays
J1MU
Judy arrays - C library functions for creating and accessing dynamic arrays
J1N
Judy arrays - C library functions for creating and accessing dynamic arrays