Pages du manuel Linux : Fonctions des bibliothèques

scanf
convert formatted input
Scanf
Formatted input functions.
Scanf.Scanning
Scanning buffers.
scanw
convert formatted input from a curses window
scan_8int
parse an unsigned integer in octal ASCII representation
scan_8long
parse an unsigned long integer in octal ASCII representation
scan_8short
parse an unsigned short integer in octal ASCII representation
scan_charsetnskip
skip characters from set
scan_double
parse a floating point number in decimal ASCII representation
scan_httpdate
parse a HTTP date
scan_int
parse an integer in decimal ASCII representation
scan_ip4
parse an IPv4 number in dotted-decimal notation
scan_ip6
parse an IPv6 number in ASCII representation
scan_ip6if
parse an IPv6 number and interface in ASCII representation
scan_ip6_flat
parse an IPv6 number in flat ASCII representation
scan_long
parse an long integer in decimal ASCII representation
scan_longlong
parse a long integer in decimal ASCII representation
scan_noncharsetnskip
skip characters not from set
scan_nonwhitenskip
skip non-whitespace
scan_plusminus
parse '+' or '-'
scan_short
parse an integer in decimal ASCII representation
scan_uint
parse an unsigned integer in decimal ASCII representation
scan_ulong
parse an unsigned long integer in decimal ASCII representation
scan_ulonglong
parse an unsigned long integer in decimal ASCII representation
scan_ushort
parse an unsigned short integer in decimal ASCII representation
scan_whitenskip
skip whitespace
scan_xint
parse an unsigned integer in hexadecimal ASCII representation
scan_xlong
parse an unsigned long integer in hexadecimal ASCII representation
scan_xlonglong
parse an unsigned long long integer in hexadecimal ASCII representation
scan_xshort
parse an unsigned short integer in hexadecimal ASCII representation
scare_mouse
Helper for hiding the mouse pointer before drawing. Allegro game programming library.
scare_mouse_area
Helper for hiding the mouse cursor before drawing in an area. Allegro game programming library.
scene_gap
Number controlling the scene z-sorting algorithm behaviour. Allegro game programming library.
scene_polygon3d
Puts a polygon in the scene rendering list. Allegro game programming library.
scene_polygon3d_f
See scene_polygon3d.3alleg
Schedule::Cron
cron-like scheduler for Perl subroutines
sched_getparam
get scheduling parameters (REALTIME)
sched_getscheduler
get scheduling policy (REALTIME)
sched_get_priority_max
get priority limits (REALTIME)
sched_get_priority_min
See sched_get_priority_max.3posix
sched_rr_get_interval
get execution time limits (REALTIME)
sched_setparam
set scheduling parameters (REALTIME)
sched_setscheduler
set scheduling policy and parameters (REALTIME)
sched_yield
yield the processor
scopedobject
Create and manipulate a scoped [incr Tcl] class object.
screen
Global pointer to the screen hardware video memory. Allegro game programming library.
ScreenCount
See AllPlanes.3
ScreenNumberOfCCC
See DisplayOfCCC.3
ScreenOfDisplay
See AllPlanes.3
ScreenWhitePointOfCCC
See DisplayOfCCC.3